Every time I rotate into or out of the screen, nearly everything goes haywire. But the same rotations in the XY plane goes fine.
Can somebody reillistrate rotations through the Z-axis?
And also, I normally have X and Y values in the hundreds, but Z values are around 1 and 2.
Rotating in the xz and yz planes?
Rotating in the xz and yz planes?
For any grievances posted above, I blame whoever is in charge . . .