Search found 1052 matches
- Thu Jan 20, 2005 6:10 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
Yeah, as for the chat thing, it kicks me out all the time.. I was going to set up a AOL 1, but I'm prob the only on able to use it besides a few QBers that use AOL,. oh well.. lol, :lol: , thats was right funny, Z!re, you don't comment, but you indent? good observation, Mit, you a detective or somet...
- Thu Jan 20, 2005 5:55 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help W/ a text game
- Replies: 11
- Views: 14357
Oh, sorry, bit hard to read w/o the vertical spacing. Your last post was easier 2 read tho! :wink: But in the case of doubling ideas, we leave the impression their gd ones, but If I realized what you was on, I'd have just put, hay, what Mit said. I thought you could breakpoint QB, its in their lil d...
- Thu Jan 20, 2005 4:04 pm
- Forum: Pete's QB Site News
- Topic: QB Express #6 Now Available!
- Replies: 16
- Views: 34069
- Thu Jan 20, 2005 2:34 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help W/ a text game
- Replies: 11
- Views: 14357
Debugging? You could also do like professionals do it (or like the ones on the old PSX or PSone games that you can open with cheat codes) that gives you a constant read out on all the major varibles. And what I'm getting from your case, you want to be looking into your varibles operating you barrier...
- Thu Jan 20, 2005 2:02 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
- Thu Jan 20, 2005 10:08 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
- Wed Jan 19, 2005 6:43 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
:? He did say he was going to stop!,. as for tar n feathers, tar is hot, n feathers arn't the fashion now and days... I 4 1 was once in his shoes and spoke out on something, on a diff topic :wink:. I left the board to, I lost put it that way, not that I was trying to win.. Hate to get on your bad si...
- Wed Jan 19, 2005 6:20 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Compiling a chain function...
- Replies: 4
- Views: 9543
Sorry 4 repling on a 3 month old topic, but CHAIN funtions like this. If you are working on a .BAS file, it will only open other .BAS file. After you compile though, it will open .EXE files. Just remember to switch the File.BAS to File.EXE and compile the BAS File it was opening. :wink: This might n...
- Wed Jan 19, 2005 6:08 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with Lambert shading
- Replies: 8
- Views: 10993
- Wed Jan 19, 2005 5:58 pm
- Forum: General Discussion
- Topic: What... NO COMPO?!
- Replies: 3
- Views: 7554
dang, programmer block sucks, I got it on SpaceWarp's orginal script.. sucked really, the one I got now is a lot better, I think.. :wink: sorry, I don't know of ne compo's, just replying for the heck of it, and I'm bored (to late, n I 2 tiered 2 prog, long day!) course it the same lenght as always, ...
- Tue Jan 18, 2005 4:41 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
- Tue Jan 18, 2005 3:47 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
Aye, you'd have to do more than complain about GOTO's to cause ne level of hate n me, and then after that, I hate very little of anything, its a waste of time to go round hating. As for the others, they seem nice, I havn't crossed ne yet, n tg they havn't crossed me (which is also hard 2 do, althoug...
- Tue Jan 18, 2005 3:22 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
- Tue Jan 18, 2005 3:07 pm
- Forum: Pete's QB Site News
- Topic: QB Express #6 Now Available!
- Replies: 16
- Views: 34069
- Mon Jan 17, 2005 6:33 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: new stupid question
- Replies: 7
- Views: 10767
PLAY statment :shock: , I wish this wasn't a month old.. Yeah like Nek said 2 fast, or a group of fast notes can simulate layered sound. I don't have a sound blaster so I love messing with the PLAY statment, even made a alsome editor to practice with it BA-SIC MU-SIC II... I don't know what the rank...
- Mon Jan 17, 2005 6:09 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: cannot maintain variables in the subs
- Replies: 278
- Views: 279429
:wink: I used GOTO over 126 times in Robo Raider(Classic style), I also used few other statements over 126 times,.. some I could have made a CALL for so not to use so many, but GOTO is what controls the door codes in the mazes, and also that annoying crash code,... annoying, what am I saying, I wrot...
- Sun Jan 16, 2005 5:13 pm
- Forum: News and Announcements
- Topic: Space Warp!
- Replies: 43
- Views: 66674
- Sun Jan 16, 2005 4:58 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: help with graphics
- Replies: 12
- Views: 16729
Kill me? If he can find me, and he better bring a gun(dads a x-cop so I know load of self-defence stuff, even takin a gun away from ya).. Also how I know how to send my Jeep into a sidewinder, anyone want to go for a ride with me in my feild?? :wink: Just don't ride with my dad in the Jeep, he does ...
- Sun Jan 16, 2005 4:27 pm
- Forum: News and Announcements
- Topic: Space Warp!
- Replies: 43
- Views: 66674
The SpaceWarp Trailer is on this site now in the Graphics section. If you not n2 trailers, there is cool production art, and a nice wallpaper in the ZIP package also. This is to show you what it might look like when its done. Production art was done with MS Paint to show you what the ships might loo...
- Sun Jan 16, 2005 3:43 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: help with graphics
- Replies: 12
- Views: 16729
Aye, thats y I wanted to know how to BSAVE n BLOAD in another topic. I set up 1 program to generate the DATA pics, N now thanks to (can't spell his username, the 1 with the blue neon grim reaper avatar) BSAVE them to outboard .GFX or I like using .XTR(get it?? never mind lol) and in my main program,...