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by Digital Shadow
Mon Nov 29, 2004 6:05 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Quick uGL question
Replies: 2
Views: 3402

I found an answer... in 32 bit at least, I'm sure it would be easy to find otherwise, but in 32 bit, the colors follow a RGB hex value, so 0 is black, FFFFFF is white, FF0000 is red, FFFF00 is green, 888888 is grey, etc.
by Digital Shadow
Tue Nov 09, 2004 1:55 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Quick uGL question
Replies: 2
Views: 3402

Quick uGL question

Hey, anyone know how to return the RGB of a pixel using uglPGet or other statement in uGL?
by Digital Shadow
Tue Oct 26, 2004 11:14 am
Forum: News and Announcements
Topic: Qbasic in College... WOOT!
Replies: 1
Views: 3382

Qbasic in College... WOOT!

I just got into college(College of New Caledonia) a few days ago, and classes havn't started yet, but I start this Feburary (2004), I'm going into electronic engineering, and I found out ...... they program in qbasic. They need to do a few simple things to ready the course with simple software tools...
by Digital Shadow
Wed Oct 20, 2004 4:44 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Using 3D card functions in QB45
Replies: 13
Views: 9204

part of the answser may be in windows itself. Right click on my comp>prefs>device manager>display adapter and pring up its prefs, then open up the rescource tab. On this machine(not mine) I'm seeing some memory ranges, I/O Ranges, and an inturrupt request. If anyone knows if this could help then be ...
by Digital Shadow
Thu Oct 14, 2004 2:09 pm
Forum: General Discussion
Topic: Uber-Geeks Unite!
Replies: 8
Views: 6351

srry, forgot to log it, check it out tho
by Digital Shadow
Wed Oct 13, 2004 2:17 pm
Forum: General Discussion
Topic: VB.NET - Implimentation of Binary Search.
Replies: 3
Views: 3841

what is this madness?!?!? VB in this MSDOS-Sanctuary, go back to your roots!

good stuff tho... :wink:
by Digital Shadow
Wed Oct 13, 2004 2:11 pm
Forum: General Discussion
Topic: Multiplayer AND interface
Replies: 3
Views: 3621

unless you decide to be cheap like me and use libraries, heh, then multiplayer and 3D are the "Elite" areas (Don't mind my, its for my esteem... :wink: )
by Digital Shadow
Wed Oct 13, 2004 2:09 pm
Forum: General Discussion
Topic: Bandwidth...
Replies: 7
Views: 5806

no kidding...more money than I've seen in one place at one time....Darn Rich computer programmers
by Digital Shadow
Wed Oct 13, 2004 2:06 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Makeing .exe
Replies: 11
Views: 8877

no kidding, I had trouble with it, but mabee I'll try it out again, then I can manage to avoid that "out of memory" error in my 3D stuff....
by Digital Shadow
Tue Oct 12, 2004 4:17 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: stopping access
Replies: 11
Views: 7246

and optimize that spag... CLS OPEN "mac.dat" FOR INPUT AS #1 INPUT #1, S$ PRINT S$ IF S$ = "**** BLOCKED ****" THEN GOTO Block ELSE GOTO Pass CLOSE #1 Pass: PRINT "** THIS PROGRAM IS PASSWORD PROTECTED **" For a=1 to 3 PRINT "* ENTER PASSWORD *" INPUT pass$ IF...
by Digital Shadow
Tue Oct 12, 2004 4:09 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: stopping access
Replies: 11
Views: 7246

carefull with that open as output, that erases the file and remakes it, look into APPEND, unless thats what you want...
by Digital Shadow
Tue Oct 12, 2004 4:04 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Makeing .exe
Replies: 11
Views: 8877

whoa there.... save yourself a world of trouble and use qbasic 4.5, in my opinion many times easier and all round good than 7.1
get it at
http://www.icarusindie.com/programming/ ... s/qb45.zip
by Digital Shadow
Tue Oct 12, 2004 3:52 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: noob need help
Replies: 6
Views: 4899

darn it... miss a day or two and I miss out on most of the noobs questions, you guys have all the fun. Anyway, dont have the *clearest* clue about what your really asking, maybee this might help ($ is the tag to indentify a variable as a string) DIM s AS STRING --will make s a valid string so you do...
by Digital Shadow
Tue Oct 12, 2004 3:17 pm
Forum: General Discussion
Topic: Bandwidth...
Replies: 7
Views: 5806

just for the heck of it, theres also http://www.shyper.com for 10GB bandwidth and 100MB, as long as you like the name www.petesqbsite.shyper.com[/url]
by Digital Shadow
Tue Oct 12, 2004 3:11 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Using 3D card functions in QB45
Replies: 13
Views: 9204

another thing, if anyone has any info about Camera stuff(how to translate the coordinates accordingly and quickly) or some info on how to generate more shapes like hexahedrons (think thats what their called, on the assumption a cube is a tetrahedron) or anything fancy like stars, dynamic formulas/al...
by Digital Shadow
Tue Oct 12, 2004 3:06 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Using 3D card functions in QB45
Replies: 13
Views: 9204

I'll post a version up soon, the whole thing went through a rewrite, so I might be limited a few bells&whistles. I'll come out with the new version in about two weeks, and it should include a model editor. Hope to have numbered idexed shapes, and subroutines to controll them. ex.. MakeCube 1, 10 wou...
by Digital Shadow
Wed Oct 06, 2004 4:56 pm
Forum: News and Announcements
Topic: ATK v2.3 uploaded (under Utilities)
Replies: 3
Views: 6538

Good stuff...
by Digital Shadow
Wed Oct 06, 2004 4:55 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Using 3D card functions in QB45
Replies: 13
Views: 9204

Dont worry... I know all about DOS restrictions, and DX. Dont forget, I want to bypass DirectX, I'm trying to work outside the bounds of even DOS. What I'm coding now is somthing that works to the inturrupt adresses. Before anyone says anything and I make myself look stupid, I know this is either ex...
by Digital Shadow
Tue Oct 05, 2004 10:02 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Using 3D card functions in QB45
Replies: 13
Views: 9204

Thanks Z!re, but just because its impossible dosn't mean it cant be done... Oh well... I'll probably end up either making an assembly routine to touch it, or (I dont know for sure if its possible, but worth looking into it) making some handle to the card. As for the specs, the internet may be helpfu...
by Digital Shadow
Tue Oct 05, 2004 3:00 am
Forum: Pete's QB Site News
Topic: Pete's Turtle Fable
Replies: 8
Views: 12947

heh heh...never stopped me
Its worth it.......if not just for the root beer

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