Qlympics '99
The second Qlympics is here. And now the competition is better than
ever! Last
summer's Qlympics contained so much cheating that the results were skewed
to the
point of disaster, so this year, one must vote for EVERY program in a category
or the
votes will be discarded. This will let every program in the category
get an equal
number of votes so people can't vote for one program hundreds of times.
For more info on Qlympics'99, go to Qlympics'99.
Dash
VirtuaSoft's screen 13h graphics library, Dash, has gained the one
sub poeple -
most notably Enigma - have been wanting: Texture-mapping! Dash
also has a few
other subs in the works. Below is a listing of all the subs that
are "under
construction...
VSGetEMS: allocate extended memory
VSFreeEMS: clear an extended memory handle
VSMoveEMS: move a chunk of extended memory
VSSwapEMS: swap two chunks of extended memory
VSInfoEMS: get info on an EMS handle
VSDriverEMS: get EMS driver info
VSRollScreen: roll the screen like in TMJ
For more info on Dash, go to VirtuaSoft.
DirectQB
DQB has countered Dash's texture-mapping with a texturing
sub of its
own. Now, the programmers will be able to start making three-dimensional
games - no matter which library they choose!
For more info on DQB, go to Enhanced
Creations.
The Mystical Journey
TMJ hasn't seen very many updates in the past weeks (or months)
mainly
because I've had tons of school work (:P to the IB program). Over
my Christmas
break, expect TONS of updates.
For more info on TMJ, go to VirtuaSoft.
VirtuaSoft Implode/Explode
VirtuaSoft has recently released a compression program and information
on the file format. (Check "tricks-of-the-trade.") This format
can compress any
number of files onto a single VS file and compress the files, on the average,
to
40% of their original size. As of now, only a simple IDE had been
created, but a
better one is in the works.
Super Mario World: Clone
(Also expect updates to this program in late December.)
The people working on the project are Necrolyte,
DJRed, and Danny
Gump
(that's me!).
Star Wars vs. Star Trek
This project has been sitting dormant on my web site since I first posted
it
there during the spring, because the kinds of graphics I wanted for it
were
impossible for me to do at the time. A few weeks ago (when I had
the flu), I got
really bored and decided to update this program with Dash.
It was originally
just a select screen with scanned images of starships, but I've added a
real-time
cut scene and a parallax starfield (where the battles will eventually take
place).
For more info on WarsTrek, go to VirtuaSoft.
Zelda Clone
This game by Killian will have levels and music identical to those in Zelda.
Everything was posted from emulators to get the game pixel-perfect to it's
Nintendo parent. So far, the engine in partially done, allowing link
to walk, use
his sword, and music plays in the background.
This game is the demo of the month, so play it now!