FPS = Frame Per Second.
well... = how much frames are drawn to the screen in one second. this is a
way to measure our frame rate. frame = each time you complete your final drawing
to the screen before changing it. in RPGs, this will be drawing the map tiles,
hero and npcs (non playable characters).
20 FPS means you drawn 20 frames (20 times the map to the screen) in one
how do you count FPS in QB ?
here's how: you probably have a DrawMap sub which draws the map + hero
+ npcs. so each time you use this sub, you count it and then every second, you
check how much frames (DrawMap calls) did you count:
'draw the screen
frames = frames + 1
'count that frame
if t$ <> time$ then
'check if t$ <> time$, did time change ? if so do the next things:
t$ = time$
'get the current time into t$
fps = frames
'we got our FPS
frames = 0
'so we can count it again in the next second
thats about it for this FPS quicky