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|First Impression||This is a re-review of this file from my memory. Somehow in the change of servers, I lost the original review. Anyways, this game is a lot like Zelda, except it's tile*screen scrolling.|
|What It's Like||You're a fat little chibi (Japanese style of drawing, where people are short and round with big heads) character with a sword and green, Robin Hood or Zelda like clothing. You walk around and collect rupees (how ironic) and can kill and rekill the one Zelda-like monster for more of the blue diamonds. You can swing your sword directly in front of you. The enemy only moves when you move. (You move one space, it moves one.) The baddie can't hurt you either. There are two screens (well, three) that you can go through. The second has a store that you can go in and do nothing in. That's about all this game has to offer.|
|Other things you should know||Nothing much other than that you can expect NOT to see this game finished. :)|
|Graphics||These graphics are nice looking. They are some of the better engine demo graphics that I've seen, and because of that, I'm giving it a..
I think that there are beeps when you swing your sword or open doors or something. If you can't tell, I can't remember because they weren't very good. :)
No story whatsoever. It should have one if it is actually finished, though. (Unlikely.)
I'll be nice here, since there isn't really anything wrong with this. There isn't anything really right either, though. You move with the arrow keys and the space bar swings your sword.. Well, not really swings.. kinda pokes it out in front of you for a split second. Anyways, it works for this game.
It was a half-assed attempt, but at least the graphics were good! If there were more screens and more enemies, it would have been better IMHO. Since I want to keep the score at 78%, the score of the original review, I'm forced to give this final category a...