Author: Peter Swinkels
Reviewer: Les (UnderWARE Labs)
Size: 133 KB|
Editor's note: This review was written because he felt that the first review was "a might harsh". If you plan on understanding why this review was written, please read the original review.
I dunno if Mr Bokowski has written many programs, or to what abilities he lays claim... but I believe his review was a might harsh...
|What It's Like||
The programmer obviously put some time into the game... sure it ain't Quake,
but is a QB prog. I believe most of the reviewer's problems stem from the
fact that his machine must suck. (Or, he ran it in a Window.) I didn't have
any trouble with game. It played... somewhat bland... but again it's QB.
More like this rating I would say....
|Other things you should know||(None given.)|
Although ASCII... they are at 80X50, and they scroll enough to create motion
or an illusion of more than just shapes. Not all too bad for TEXT only.
NOTE: the author uses BLOAD to get and put complete information of the text
screen... need I remind all QB'ers out there that this what BS/BL was
actually designed for.
Uses the cursor keys... simple straight forward... space fires. I also have
a gravis pad... checked out the joystick play... not quite as good...
multiple fires, and erratic movement. - It may be my driver, may be the
game. It did need to have a stop position, unless it was the author's intent
to keep the ship in motion at all times. The joystick needs work.
Well, I gotta say here, there isn't one beyond the obvious. Shot the ships.
I might add here that this game looked like it may have been written by a
German fellow... I'll have to give partial credit just for translation to
correctly spelled English... something alot of games written by English
speaking prog'ers can't vouch for!
Well, sound is somewhat lacking... PC speaker "blips". More like static
actually. The sound definitely needs some help.
Good starter game... maybe not the best I've seen, but I've seen plenty
worse. There is some actual control. The ships do blow up. The shooter does
move, and the menus, although not that necessary, are fairly well done. The
ASCII art work, is more reminiscent of Space Invaders or Missle Command. Has
possibilies, if tweaked and reworked some.
8.5 / 20 =