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FieldView

Posted: Sun Aug 07, 2005 4:24 pm
by Z!re
Official site: http://plantasy.darkwizard.org/fieldview/


Updates done, gallery section cleaned up, as well as new pictures added:
http://plantasy.darkwizard.org/fieldview/gallery.php

Also, the second developer meeting was just closed.
Information about what was decided during the meeting will be up in a few days.

Posted: Tue Aug 09, 2005 12:35 pm
by Seb McClouth
Looks astonishing... will it work with Novix? Would be great tho...

grtz
Seb

Posted: Tue Aug 09, 2005 1:52 pm
by Z!re
It wont run on Novix.

Posted: Tue Aug 09, 2005 2:02 pm
by Seb McClouth
It's a game engine right? Well then it just needs an adaption (mayor probably, right?). I'll keep my mind on Qbinux...

I'm gonna try it one of days (not to run on Novix or qbinux).

grtz
Seb

Posted: Tue Aug 09, 2005 4:38 pm
by Rattrapmax6
Its a game engine made in 32bit FreeBasic. QB and anything it makes is 16bit. Thus you can't posiably make this work with Qbinux or Novix... :wink:

Posted: Thu Aug 11, 2005 3:28 am
by SebMcClouth
Unless... QB is implented with 32-bit functions, overwriding the 16-bit... naaah... way outa my league...

grtz
Seb

Posted: Thu Aug 11, 2005 7:58 am
by Z!re
It's called FreeBASIC..

And it's not as simple as "overriding"..


Have a look:
www.freebasic.net

QB for windows/linux/dos/xBox, with everything you could ever want..