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3D anaglyph Games in qbasic

Posted: Fri Aug 05, 2005 1:14 am
by depot1
3D anaglyphs must be viewed with Red Blue glasses
lets say you want to make a 3D anaglyph
Background or sprites
well ...... Most of you know you can
load a .bmp file right
so get the 3Dcombine
it's very easy make 3D photos
go to http://www.3dcombine.com
in the program you'll see at the tab "Batch"
click this and select "combine"
load photo left & right
to take photos
take first photo them slide camera to right 1 1/2"
this gives the same perception as two eyes

this would be very awsome to some games like this
just photos by them self are cool to look at
good luck
thanks

Posted: Fri Aug 05, 2005 7:08 am
by guest
interesting idea for qbasic games...

Posted: Fri Aug 05, 2005 10:53 am
by Rattrapmax6
Funny, I was just thinking about the same thing not just but a few days ago.... I know a lil about how to make gfx 3D effects like that,.. Tho I lack any of the glasses right now so I can't really experament with it... :( .. wonder if my bro still has those glasses... hmm.. :roll:

Posted: Fri Aug 05, 2005 11:15 am
by DrV
If I remember correctly, Duke Nukem 3D had some support for red-blue stereo glasses; it didn't seem to work quite right for me, though (probably had the wrong glasses or something). Pretty cool idea. :)

Posted: Fri Aug 05, 2005 11:55 am
by Rattrapmax6
If you have the red and blue back-ward from the entended, or the way they tested it, it can mess it up... Basicaly the picture you seen is drawn, then a 3D tilt of it is draw in blue on 1 side, and red on the other... The Red/Blue lenses filter this out and create a 3D effect... exact metho I never had time to play with, my bro lost the 3D glasses.. XD

Image

^^^ That should work, the glasses need to be Blue left, Red right... I think thats backward, but you ought to be able to reverse the glasses,.. or invert the image, either way... 8)

Posted: Fri Aug 05, 2005 12:01 pm
by {Nathan}
I searched ebay, you can get them there for less than 2 bucks :-p. I wish I wasn't poor.

Posted: Fri Aug 05, 2005 12:02 pm
by Deleter
That could be cool for making a space game where things come towards you. I'd find some glasses if someone actually attempted this. :D

Posted: Fri Aug 05, 2005 4:17 pm
by Rattrapmax6
Nathan1993 wrote:I searched ebay, you can get them there for less than 2 bucks :-p. I wish I wasn't poor.
Just get one of those cheap HarryPoter glasses, and some Red & Blue celifine... That might work... lol ... Whats the pattern? Blue on the left, or Red on the left?

Edit:

Here's a good source for this topic: :wink:
http://en.wikipedia.org/wiki/Stereoscopy

Lots of info on this topic with actual pictures of the 3D images and other cool things... ^_^

Posted: Tue Jan 29, 2008 12:38 am
by Dr_D
HI!

I found this while searching, and since I've made some anaglyph things in FB, I figured I might as well post, even though this is 3 years old. :lol:

http://dave-stanley.dyndns.org

Posted: Tue Jan 29, 2008 1:45 am
by Seb McClouth
oh, nice one, but uh how much centimeters are 1 1/2" (inch?)
Isn't an "(inch?) about 1,54 cm? makin that around 2,29 cm?

Posted: Tue Jan 29, 2008 2:01 am
by Dr_D
hmm..
1 inch = 2.54 centimeters

is there a standard? i just translated the camera over far enough to get nice results. on the colored one you can adjust the eye seperation. ;)

Posted: Tue Jan 29, 2008 3:57 pm
by Seb McClouth
so that makes it 1 1/2 inch
2,54 cm + 1,27 cm = 3,81 cm

for easy reference 1 1/2 inch is 4 cm then?

Posted: Tue Jan 29, 2008 5:43 pm
by Dr_D
well, 1.5 * 2.54 = 3.81...

Posted: Tue Jan 29, 2008 6:10 pm
by Seb McClouth
well , not . but now I understand. 0,81 cm is 8,1 milimeters, and 81 micrometers... dunno about you but 4 cm's is okay in that case...

Posted: Tue Jan 29, 2008 6:21 pm
by Dr_D
I'm not sure I'm following you. I understand what you're saying abouyt the conversions, but are you talking about a standard distance between the cameras in anaglyph rendering or something?