2 QBasic Programmes
Posted: Thu Nov 03, 2011 2:45 pm
Hello!
I?m a newbie and I enjoy programming in Qbasic - and it would be cool to exchange ideas.
I just thought I?d share a couple programmes with you. One is a cell survival/proliferation "game" called AMOEBAS.BAS, where you can alter several parameters on the main menu to study how their survival changes.
The other is a small text adventure game called SHIPREKT.BAS which has an ascii symbol map (the extended ascii set needs the Greek maths symbols, so you may need Codepage 437 in Autoexec.bat and Config.sys files with MS-DOS or Win98. In Win XP the correct set is automatic) where the player character is shipwrecked and has to talk to several people in the area to get some help to rebuild the ship?s rigging. The available conversation lines depend on the development of the game, and the text descriptions are simple.
In my next post I?ll post the two links!
Thoughts and ideas are obviously very welcome!
Cheers,
Aleatorylamp
I?m a newbie and I enjoy programming in Qbasic - and it would be cool to exchange ideas.
I just thought I?d share a couple programmes with you. One is a cell survival/proliferation "game" called AMOEBAS.BAS, where you can alter several parameters on the main menu to study how their survival changes.
The other is a small text adventure game called SHIPREKT.BAS which has an ascii symbol map (the extended ascii set needs the Greek maths symbols, so you may need Codepage 437 in Autoexec.bat and Config.sys files with MS-DOS or Win98. In Win XP the correct set is automatic) where the player character is shipwrecked and has to talk to several people in the area to get some help to rebuild the ship?s rigging. The available conversation lines depend on the development of the game, and the text descriptions are simple.
In my next post I?ll post the two links!
Thoughts and ideas are obviously very welcome!
Cheers,
Aleatorylamp