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Rotating in the xz and yz planes?

Posted: Sat Dec 22, 2007 6:47 pm
by Mentat
Every time I rotate into or out of the screen, nearly everything goes haywire. But the same rotations in the XY plane goes fine.

Can somebody reillistrate rotations through the Z-axis?

And also, I normally have X and Y values in the hundreds, but Z values are around 1 and 2.

Posted: Sun Dec 23, 2007 2:03 pm
by Mentat
I fixed most of it. But my periphrial rotation still isn't very good.