MOoRPG - Engine Build 276, light FX added.
Posted: Tue Nov 09, 2004 6:23 am
Nothing special
No source included, though MOo is open source. I just feelt it to be unnescessary to release the source for each minor build I make. If you want it, feel free to ask, preferably over email, MSN or PM.
Move by using mouse, click and hold to move
[No longer downloadable, will post new FB version later.]
The archive is 4.71MB, and uncompressed it is almost 300MB!
The map (press m, followed by esc and then any key) is broken, I'm redoing it and didnt feel like fixing it at the moment, it doesent matter much though.
Press s to test the crappy smoothing function, any key to resume game.
The engine is currently very slow, because of the smoothing function, which is running all the time next to the mouse.
The three areas to the left of the mouse are lights, red, green and blue. The area to the right of thoose is smoothed (Like I said above)
To do:
Fix so that if you are moving and move the mouse below the menubar, keep moving (That is, if the mouse was pressed before moving down below the menubar, keep moving, otherwise do the menu stuff) which would make it a lot easier to controll movement.
Improve the loading time, I can decrease it quite a bit I think.
Re-add object handling, again, for the millionth time. This time though, I know what not to do, and I hope i will get it to work, at acceptable speeds.
Finish the VM and interpreter for the scripts
Final note: Could you please post your machine specs (CPU, OS, RAM and RAM speed if you know it) and the DFN value, DFN is the value found to the right of FPS, inside the paranthesis.
This demo sucks
No source included, though MOo is open source. I just feelt it to be unnescessary to release the source for each minor build I make. If you want it, feel free to ask, preferably over email, MSN or PM.
Move by using mouse, click and hold to move
[No longer downloadable, will post new FB version later.]
The archive is 4.71MB, and uncompressed it is almost 300MB!
The map (press m, followed by esc and then any key) is broken, I'm redoing it and didnt feel like fixing it at the moment, it doesent matter much though.
Press s to test the crappy smoothing function, any key to resume game.
The engine is currently very slow, because of the smoothing function, which is running all the time next to the mouse.
The three areas to the left of the mouse are lights, red, green and blue. The area to the right of thoose is smoothed (Like I said above)
To do:
Fix so that if you are moving and move the mouse below the menubar, keep moving (That is, if the mouse was pressed before moving down below the menubar, keep moving, otherwise do the menu stuff) which would make it a lot easier to controll movement.
Improve the loading time, I can decrease it quite a bit I think.
Re-add object handling, again, for the millionth time. This time though, I know what not to do, and I hope i will get it to work, at acceptable speeds.
Finish the VM and interpreter for the scripts
Final note: Could you please post your machine specs (CPU, OS, RAM and RAM speed if you know it) and the DFN value, DFN is the value found to the right of FPS, inside the paranthesis.
This demo sucks