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text adventures

Posted: Thu Nov 30, 2006 10:03 pm
by seaBiscuit$
Most of the games I've seen in QBasic are all about cool graphics and sound. How about making a game driven solely by the storyline? What ever happened to those old text adventures? Why isn't anybody writing any of those? They are, in my oppinion, some of the best games ever made.

Posted: Fri Dec 01, 2006 4:04 pm
by bungytheworm
Text/ASCII rocks. 8)