Projecting the face the right way.
Posted: Thu Dec 15, 2005 12:05 am
Hi.
One more thing I need to do in order get cracken with the old fashion 3D QB programming.
I already know how to project the points and rotate them in 3D space.
One last thing I need to do is, how to get the faces projected the right way. I mean sometimes the backfaces often get shown in display instead of not being showed.
Is this something complicated to solve??
One more thing I need to do in order get cracken with the old fashion 3D QB programming.
I already know how to project the points and rotate them in 3D space.
One last thing I need to do is, how to get the faces projected the right way. I mean sometimes the backfaces often get shown in display instead of not being showed.
Is this something complicated to solve??