qbasic rpg
Posted: Mon Oct 31, 2005 2:57 pm
im working on a qbasic rpg. i mean, a real qbasic rpg. if anyone thinks there are any good games at all out there written in qb youre full of it. so basically im just posting this to see if anyone would like to be involved, as it might just be too much work for me to do programming, graphics, music, sound, and story all by myself. heres the ideas i have so far, and some things ive already started:
the programming part is pretty easy. im using some techniques i havent used before in qb, like when you press up + left the main character runs diagonal. other than that, pretty standard stuff.
the graphics are the big thing, and really the main reason im doing this in the first place. im tired of people saying how lame my darling qbasic is.
this game is going to look very similar to final fantasy 7 in terms of graphics. the character wont be polygonal obviously, so im doing quite a few animations, all using the DRAW statement (everybody else uses get and put BS, why not just use draw? its easy) The prerendered backgrounds are amazing, and very simple. im using my BMP viewer to display backgrounds im making using Bryce 3D and other 3D landscape tools.
Thats all ive really done so far, im thinking of using the qbasic midi player (made by jesse dorland i think?) for the music, because i dont think there really is a way to play wav's in the background, unless i crafted some sort of external program in VB, but that would kind of take the point out of this project.
Making the midi files isnt really a problem since i write all the music in my band anyway, and its pretty easy to create midi files, but if there is a better way to play them than a midi player that uses external files, that would be great.
I also need to come up with a story, all i have so far is ideas.
SO, thats it basically, ill probably find somewhere to post screenshots and code when i get more done, and if anyone would like to get in on this project in any way, be sure to email me at wattford_reynold_watts@yahoo.com
the programming part is pretty easy. im using some techniques i havent used before in qb, like when you press up + left the main character runs diagonal. other than that, pretty standard stuff.
the graphics are the big thing, and really the main reason im doing this in the first place. im tired of people saying how lame my darling qbasic is.
this game is going to look very similar to final fantasy 7 in terms of graphics. the character wont be polygonal obviously, so im doing quite a few animations, all using the DRAW statement (everybody else uses get and put BS, why not just use draw? its easy) The prerendered backgrounds are amazing, and very simple. im using my BMP viewer to display backgrounds im making using Bryce 3D and other 3D landscape tools.
Thats all ive really done so far, im thinking of using the qbasic midi player (made by jesse dorland i think?) for the music, because i dont think there really is a way to play wav's in the background, unless i crafted some sort of external program in VB, but that would kind of take the point out of this project.
Making the midi files isnt really a problem since i write all the music in my band anyway, and its pretty easy to create midi files, but if there is a better way to play them than a midi player that uses external files, that would be great.
I also need to come up with a story, all i have so far is ideas.
SO, thats it basically, ill probably find somewhere to post screenshots and code when i get more done, and if anyone would like to get in on this project in any way, be sure to email me at wattford_reynold_watts@yahoo.com