Page 6 of 14

Posted: Tue Jan 25, 2005 12:52 pm
by Mitth'raw'nuruodo
ya ok, I guess thats a limitation, but windows is overrated... :D

Posted: Tue Jan 25, 2005 2:25 pm
by Z!re
Scroller:
1280x1024x32bit resolution
10'000 RGB blended particles
40FPS, with 2000 cycles per frame
World Size of: Free HD space
Area size of: Free Memory
~150'000 sorted objects updated each frame (Not all on screen though)
Mouse
Sound
Networking



You do that in QB :P
I've tried, got quite a good way, huge worldmap etc... but QB is simply too slow.

Posted: Tue Jan 25, 2005 3:32 pm
by Rattrapmax6
Z!re wrote:Scroller:
1280x1024x32bit resolution
10'000 RGB blended particles
40FPS, with 2000 cycles per frame
World Size of: Free HD space
Area size of: Free Memory
~150'000 sorted objects updated each frame (Not all on screen though)
Mouse
Sound
Networking
:D I never knew all that now,. 1280x1024x32bit!!!! :shock: Thats sweet!! Pixal city, here I come!! (after I finish Space Warp, :wink: )

say, does the sound requier sound blaster, or does it operate off the normal wav, n midia divices also??

Posted: Tue Jan 25, 2005 4:09 pm
by Mitth'raw'nuruodo
:shock: WOW thats good! BTW I wasn't cutting on freebasic, just Windows... :lol:

Hey, hey , hey Were up to 6!!!

Posted: Tue Jan 25, 2005 6:33 pm
by Rattrapmax6
Yeah! 6 pages,.. I think this is a record braker on Pete's QB forum!! :D

Posted: Tue Jan 25, 2005 7:05 pm
by Mitth'raw'nuruodo
LOL just imagine what this started as: Cannot maintain Variables in subs....
We'll go down in the history books of Pete's QB site!! YA!! :D

Posted: Tue Jan 25, 2005 7:20 pm
by Rattrapmax6
In the history books if he doesn't mind us running up 40+ post on a topic not ment for 'em,. course any one visiting this 1 now is bound to come to see what me, you, and Z!re are on,.. :lol: :wink:

Posted: Tue Jan 25, 2005 7:40 pm
by Mitth'raw'nuruodo
Yep...

Lets see here we are 107 posts and counting!!! :shock: Wow! :D

Posted: Tue Jan 25, 2005 8:03 pm
by Rattrapmax6
:shock: 108 now... *All of a sudden, my fingers went numb* We typed that much??? :wink:

Post # 108 of this thread..

Posted: Tue Jan 25, 2005 8:18 pm
by Z!re
All done in QB:
http://qh2.qbtk.com/147

Note: The download is 4.71MB, unzipped its around 300mb, beware.

Abandoned core, rewriting it in freeBASIC.

Posted: Tue Jan 25, 2005 8:43 pm
by Mitth'raw'nuruodo
Oooohh....The great and powerful Z!re Speaks!!!! :shock:

Ummm...Ok so what are you taking about, did you MAKE A 300MB QB PROGRAM?!?!?!?!?

I didn't think that was possible. The biggest code I written was 1500 lines... Is it that MOORPG? What's it about?

Posted: Tue Jan 25, 2005 9:04 pm
by Z!re
The exe isnt 300MB, no. I use external files, such as the world map and tiles etc.

It's the QB version of the MOoRPG Engine.

MOoRPG is about.. well.. err... not cows anyways :D

Posted: Tue Jan 25, 2005 9:59 pm
by Mitth'raw'nuruodo
If its not about cows that What is it? This suspense is killing me! :shock:

Posted: Wed Jan 26, 2005 4:54 pm
by Rattrapmax6
Theres some info on it in the 3rd, or 4th QB Express,.. in the game gallery... :wink:

Wait, did, no, did you say it was DONE???? :shock:

I'll stay up all night to download this,. *Thinking 4.58 Megs* :D :D :D

Posted: Wed Jan 26, 2005 5:08 pm
by Mitth'raw'nuruodo
Heh, Heh.... :lol:

Come on even 5 MB on a dial up souldn't take more than an hour, Rattra. :wink:

Posted: Wed Jan 26, 2005 7:22 pm
by Rattrapmax6
Now lets see if I can do this without blowing out Keyboard, lucky I'll still had the old one... :wink:

I downloaded it, but all I saw was a LOOPing pixal scroller,.. I gave a good 5 mins north and I discovered nothing,.. Is this what you ment by Abandoned Core? Rewriting in FB?? :cry: do we have to wait all over again? :wink:

Oh well, be 100 times betta in FB right, that one powerful lil ide that is, lol... :D

Posted: Wed Jan 26, 2005 8:18 pm
by Z!re
Hehe, ithe thing you dled is basically an engine demonstration

To get around the world you would need to go for about... 1 and a half hours.

And you should see waving water.
And some light effects.


But thats about it.

Well, all made in QB, quite hard to get the speed :D

Posted: Wed Jan 26, 2005 8:25 pm
by Rattrapmax6
Right, the waving water was sweet,. your grass textures and sand are pretty good too.. :wink: ,. Can't wait to see what you do with FB! :D

Posted: Wed Jan 26, 2005 8:46 pm
by Mitth'raw'nuruodo
*sigh* I guess QB aen't could enough anymore...

Ok, so now MOORPG is a program in QB thats a HUGE world with nice grass, moving water, and no core...Oh yeah its 300MB! I love it! Woo!

You should put some cows in the grass though....Or mabey the water or sky! Like a Supercow! :lol:

Anyway, I finished a section in my program...Its coming along fine....I wonder if I should put in mouse contol with buttons. Or leave it as a keyboard control. By the way this program isn't a real-time game. And I don't even consider it a game, just a cool 3D program, you'll see later. :wink:

Posted: Thu Jan 27, 2005 3:12 pm
by Rattrapmax6
Say Mitth,.. you made the coment that HTML is not programing?

Code: Select all

<HTML>
<HEAD>
<TITLE>QB Site</TITLE>
</HEAD>
<BODY>
<H1>Welcome to this QBsite!</H1>

bunch stuff here...

</BODY>
</HTML>
How is all that not programming?? its almost like..

Code: Select all

' QB Program
PRINT "Welcome to my QB program!"
END
cept, just a lot more. :) :wink: