<p><strong>QB Express #16 Now Available</strong> -- Posted by <a href="mailto:pberg1@ithaca.edu">Pete</a> on November 27, 2005<br>
The <a href="http://www.petesqbsite.com/sections/exp ... ">November Issue</a> of QB Express is now available!<br><br>It seems like just a few weeks ago that the last issue of QB Express came out...because it was. It's been only about three weeks since Issue #15. But despite the shorter timeline, we've still managed to scrape together another awesome issue.<br><br>This issue, we've got a Gallery preview of Lithium's new FPS "The Janitor," both Bobby The QBasic Maniac and QB Horse Humor comics, and more news briefs than you can shake a stick at. Lachie Dazdarian reviews Bozula Block Buster, MystikShadows looks at Tera-Mamoliny, Agamemnus tells us about Programming Language Syntax Tenets, Simon Bradley describes porting the Official Hamster Republic RPG Creation Engine, and Lachie Dazdarian provides us with a great article called "Writing A Story For A Computer Game."<br><br>For tutorials this month, MystikShadows continues his GUI Design series with parts 3 and 4, Rick Clark tells us about "Managing Complexity" and explains those data structures called Unions, and Imortis Inglorian instructs us on how to create a simple QB/FB text parser.<br><br>Check it out now: <a href="http://www.petesqbsite.com/sections/exp ... x.html">QB Express #16</a>.</p>
QB Express #16 Now Available
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