How to: tile-based collisions for platformers

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MikeHawk
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Joined: Sun Jul 08, 2018 11:23 am

How to: tile-based collisions for platformers

Post by MikeHawk »

Another shameless plug; here's a tile-based collisions demo for platformers (source and executable.) If anyone's interested, I wrote an article explaining how it was built and how to also create simple collision systems for top-down RPG games.
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