hello everyone.
I am pretty new to qbasic. I am writing a simple program to graph up to a polynomial and I've got it working except for one thing. My Y coordinate is upside down. I know this is because qbasic reverses the Y coordinate. I there a way to change it so that the Y increases as you move from the bottom to the top of the screen? (like a normal Cartesian plane). Thanks for putting up with a newbie question.
Y coordinate problem
- burger2227
- Veteran
- Posts: 2466
- Joined: Mon Aug 21, 2006 12:40 am
- Location: Pittsburgh, PA
NO, but your brain can adapt the code for it. Try negative increments.
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QB64 is a FREE QBasic compiler for WIN, MAC(OSX) and LINUX : https://www.qb64.org/forum/index.php
Get my Q-Basics demonstrator: https://www.dropbox.com/s/fdmgp91d6h8ps ... s.zip?dl=0