okay... ive decided to work on a wireframe tank game like battlezone. im doing this in pure qb so no libs. the way i have it set up is i load an external file that holds POINTS and LINES, the points are just x,y,z cords and the lines connect the points using an array. i have everything working like i want except i cant figure out how to make my camera turn 360 degrees. i can move the cam up down left right and in and out, but i can figure out how to do the rotations.
can one of u 3d gurus point me in the right direction. if i need to post my code i will, but i think a general explaination will be enough to figure this out.
thanx in advance
need some 3d help
If you want to learn from a true 3D guru, check out these:
http://rel.betterwebber.com/
Go to the tutorials section
http://rel.betterwebber.com/
Go to the tutorials section
well here are some guys that took battlezone over "so to speak"
with a freeware version of it "TWEAKED" of course...
massivly 3D now...i liked it better back around
1.7 but the 2.08 can be pertty nifty...
http://bzflag.org/screenshots/
bzflag.org
bz meaning battle zone with flags...
its open source so you can raid thier coding all you want...
with a freeware version of it "TWEAKED" of course...
massivly 3D now...i liked it better back around
1.7 but the 2.08 can be pertty nifty...
http://bzflag.org/screenshots/
bzflag.org
bz meaning battle zone with flags...
its open source so you can raid thier coding all you want...
Well the camera rotates because you move all the lines depending on the camera's rotation. If you have MSN, YIM, or AIM let me know and I'll help you out.
I can give you some really basic programs that show what's going on.
MSN: TheAdventMaster@cox.net
Everything else I think is completely blocked, so you may have to give me your info.
I can give you some really basic programs that show what's going on.
MSN: TheAdventMaster@cox.net
Everything else I think is completely blocked, so you may have to give me your info.