YAQAM7

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bootdisk
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YAQAM7

Post by bootdisk » Tue Sep 02, 2008 11:36 am

Hi,

Maybe you guys are wondering about the subject right?
YAQAM7 stands for "Yet another question about Mode 7".
Anyway, I'll explain my problem now.

I'm writing a homebrew game... it's a F-Zero clone using the famous Mode 7 from SNES (and using Aura Flow) so, my question is...

If I have a 3d point in the world, how do I get the 2d screen coordinate?

Any tips or help would be appreciated. =)

Anonymous

Post by Anonymous » Tue Sep 02, 2008 4:06 pm

Hi,
I think this tutorial should answer your question http://www.petesqbsite.com/sections/tut ... x/4-3d.txt

You can also have a look in the tutorial section as well
http://www.petesqbsite.com/sections/tut ... cs.shtml#5

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Nodtveidt
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Post by Nodtveidt » Wed Sep 03, 2008 11:39 am

PLEASE, for the love of all things sacred, STOP CALLING IT MODE 7!

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Lachie Dazdarian
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Post by Lachie Dazdarian » Wed Sep 03, 2008 5:17 pm

So what is it then? I'm confused.
Lachie Dazdarian - The Maker Of Stuff

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Nodtveidt
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Post by Nodtveidt » Wed Sep 03, 2008 7:02 pm

In this particular case, it's called "perspective mapping".

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