Post who you're a fan of!

Discuss whatever you want here--both QB and non-QB related. Anything from the DEF INT command to the meaning of life!

Moderators: Pete, Mods

Guest

Post by Guest » Wed Jul 06, 2005 10:24 pm

Nekrophidius wrote:I code games. Why? Because I have to. You don't write word processors for a game console.
But then, coding for a dead console moves away from "have to" and into "want to", making that point work against you.

:mrgreen:

Guest

Post by Guest » Wed Jul 06, 2005 10:39 pm

I code in neither...
you've never coded in fb? :shock: :?

User avatar
Rattrapmax6
Veteran
Posts: 1055
Joined: Sun Jan 02, 2005 2:11 pm
Location: At my computer
Contact:

Post by Rattrapmax6 » Thu Jul 07, 2005 9:18 am

@ Nek: Come on? What about the inside of the house? You have to have a sertian style you prefer in there right? Or would like it to be? And whats the point to a "Have To" life? You mean to say you have no feelings of any sort? :P
-Kevin (aka:Rattra)
(x.t.r.GRAPHICS)

User avatar
{Nathan}
Veteran
Posts: 1169
Joined: Thu Aug 19, 2004 6:08 pm
Location: The wetlands of central Ohio, USA
Contact:

Post by {Nathan} » Thu Jul 07, 2005 9:51 am

I'm lost...
Image

User avatar
Rattrapmax6
Veteran
Posts: 1055
Joined: Sun Jan 02, 2005 2:11 pm
Location: At my computer
Contact:

Post by Rattrapmax6 » Thu Jul 07, 2005 10:03 am

Nathan1993 wrote:I'm lost...
You haven't been on any Oceanantic flights lately, have you?
-Kevin (aka:Rattra)
(x.t.r.GRAPHICS)

User avatar
{Nathan}
Veteran
Posts: 1169
Joined: Thu Aug 19, 2004 6:08 pm
Location: The wetlands of central Ohio, USA
Contact:

Post by {Nathan} » Thu Jul 07, 2005 1:07 pm

Now I am even more lost...
Image

User avatar
The Walrus
Veteran
Posts: 85
Joined: Fri Apr 01, 2005 7:19 am
Location: Denmark
Contact:

Post by The Walrus » Thu Jul 07, 2005 3:29 pm

Steve wrote:I'm a fan of Todd, Jacobpalm, Pete...
Hurray, I have a fan :P
If swimming is so good for your figure, how do you explain walruses?

User avatar
Rattrapmax6
Veteran
Posts: 1055
Joined: Sun Jan 02, 2005 2:11 pm
Location: At my computer
Contact:

Post by Rattrapmax6 » Thu Jul 07, 2005 4:00 pm

Nathan1993 wrote:Now I am even more lost...
The TV show Lost? Survivers Oceanantic flight 815, lost on this mystical island? :lol:
-Kevin (aka:Rattra)
(x.t.r.GRAPHICS)

User avatar
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt » Sat Jul 09, 2005 9:09 am

Deleter wrote:Here's a question Nek, why do you have to program for that console?
Because it's the only console out there with three major points:

1. Easy distribution of media that runs on actual hardware without modification
2. A massive retro scene with fanatics all around the world chomping at the bit for new games, and willing to pay big bucks for them too
3. Out of all the retro consoles, it's the only one that isn't severely hampered by imposed limitations of lame-brained engineers

You have to do mods to program on almost other CD-based consoles to get anything to work, which limits your credibility as well as your target audience. Of course, you could always work with the Sega CD...one of the shittiest consoles ever made (64 colours? Do you know how much of a colour-scramble and over-dithered mess this crap is? I do...), or the Neo Geo CD (which hardly anyone owns), or the Jaguar CD (again, which hardly anyone owns). Coding for the Saturn, Dreamcast, PS1, PS2, or X-box requires hardware modification, and coding for cartridge-based systems is utterly useless unless you can produce actual game cartridges...which you can't.

Hey Guest, who are you? Posting anonymously invalidates your points, you know. :P Of course I've coded in FB...who do you think wrote most of the win32 API headers? Me. :D And this console is far from dead...when people still support something, it isn't ever dead, and in fact, this console tends to go for hundreds of dollars on ebay nowadays. Rare games for it can reach several hundred dollars, and prototype games go into the thousands.

Rattrapmax6: the house is set up the way my wife likes it. Why? Because she's the woman, and the woman makes the rules. Don't try to push the point further because you're going out of the scope of the original thought of this thread. :) No feelings? I don't know where that one came from...

User avatar
Deleter
Veteran
Posts: 119
Joined: Sat May 07, 2005 7:31 pm

Post by Deleter » Sat Jul 09, 2005 9:20 am

When I said why do you have to code for that console, I didn't mean the specific one, I meant why do you HAVE to code for a console at all?

User avatar
Rattrapmax6
Veteran
Posts: 1055
Joined: Sun Jan 02, 2005 2:11 pm
Location: At my computer
Contact:

Post by Rattrapmax6 » Sat Jul 09, 2005 10:42 am

Nekrophidius wrote:No feelings? I don't know where that one came from...
If every thing you do is a have to, and nothing you do requires any interest, its like describing yourself as numb of feelings, or 4 better words, numb of interests,... We might, tho, be mixing up the definitions of fans:

Fan(1): Mechanical or manual device used to move air..

Fan(2): Having interest in something or someone (e.i. I'm a big fan of cars) <- What I'm thinking

Fan(3): A person or object of worship, ect (e.i. The common person that freaks when they see a Star: Runs and begs for and autograph: Then pass-out if the Star just speaks to them)
-Kevin (aka:Rattra)
(x.t.r.GRAPHICS)

User avatar
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt » Sat Jul 09, 2005 1:36 pm

Deleter wrote:When I said why do you have to code for that console, I didn't mean the specific one, I meant why do you HAVE to code for a console at all?
Because my PC coding days are long over.

User avatar
matt2jones
Veteran
Posts: 80
Joined: Sat Feb 19, 2005 8:29 am
Location: elsewhere
Contact:

Post by matt2jones » Sat Jul 09, 2005 4:27 pm

Ahhh... exercises in futility :roll:

m2j
Do not mistake Apathy for feeling Content.

http://www.disjointed.cjb.net - Short Storys
http://matt2jones.deviantart.com - Random Art
http://www.freewebs.com/matt2jones - WebComic

User avatar
{Nathan}
Veteran
Posts: 1169
Joined: Thu Aug 19, 2004 6:08 pm
Location: The wetlands of central Ohio, USA
Contact:

Post by {Nathan} » Sat Jul 09, 2005 7:03 pm

What cosole ARE you talking about???
Image

User avatar
Deleter
Veteran
Posts: 119
Joined: Sat May 07, 2005 7:31 pm

Post by Deleter » Sat Jul 09, 2005 8:56 pm

Nekrophidius wrote:
Deleter wrote:When I said why do you have to code for that console, I didn't mean the specific one, I meant why do you HAVE to code for a console at all?
Because my PC coding days are long over.
why do you have to code at all?

User avatar
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt » Mon Jul 11, 2005 9:47 am

Deleter wrote:why do you have to code at all?
Because it's the only thing I can do with any proficiency. Plus, people like my work, so it only makes sense to provide them with more of it. Make sense? And now we're getting WAY off topic.

jb
Newbie
Posts: 5
Joined: Thu Sep 09, 2004 3:21 am
Location: Australia
Contact:

Post by jb » Tue Jul 12, 2005 3:33 am

Of course, you could always work with the Sega CD...one of the shittiest consoles ever made (64 colours? Do you know how much of a colour-scramble and over-dithered mess this crap is? I do...)
Nek, don't give crap to the Sega CD. It, or at least the Genesis part of of it, kicked the turboGFX16's ASS.

Actually, I dont even know what the turboGFX16 is, as it wasn't even released in Australia. But, anyway, while the Sega CD technically only had 64 colours, some coding teams got 128 and 256 colours using various unconventional techniques. And when you add the 32x, the SegaCD had 32 thousand colours.

User avatar
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt » Tue Jul 12, 2005 5:22 pm

You realize that you just completely contradicted yourself and made yourself sound like a clueless jackass? :D "It kicked the other thing's ass! But I don't even know what the other thing was! Wheeeeeeeee"

No coding team ever got 128 or 256 colours out of the Genesis hardware. It wasn't possible and has been rumoured for years with no solid proof ever being given...no screenshots, no developer comments, no nothing. Rumours about it having a HAM (Hold And Modify) mode have gone unproven. The only way they were able to fool people is to dither the fork out of the games. And you can sing the praises of the 32x all you want...even the designers of the 32x admit that it was a miserable failure. Virtually no one codes for the 32x today, yet the TG16 has numerous coders around the world, especially in Switzerland (there's a HUGE scene there).

Genesis: 4 palettes of 16 colours each, drawn from a 9bit palette. 80 hardware sprites, 32x32 in size.
TG16: 32 palettes of 16 colours each, drawn from a 9bit palette. 64 hardware sprites, selectable size up to 32x64.

Hrm...

You know...of course I do realize that the whole reason you wrote this post was to irritate me. But please...be more researched next time. :D

Post Reply