Now I've been trying to find time to get into FreeBasic. I haven't had much success, but since I finally graduated from college all I have is time on my hands. So I figured now would be the best time.
Now though it's extremely like Qbasic I would like to know a lot more about the language itself. Are there any real good tutorials on this subject that I could check out?
Also, I'm not sure but I think I noticed the use of some C++ syntax. Is this just me or is that really what I saw? And if so does the creation of a Windows GUI rely upon using C++ to make it? Or are there basic commands in FreeBasic to handle this for me? IF I have to use C++ could I create a DLL of basic classes for forms and controls that would handle all of the difficult coding for me and use that with FreeBasic?
Does FreeBasic handle Classes on it's own?
Just a few questions like this I would like answered if possible. Though I only really expect the tutorials question to be answered.
Quick questions
Quick questions
Later days,
Matthew
May those who love us love us
And those who don't
May the good Lord turn their hearts
And if he doesn't
May he turn their ankles
So we'll know them by their limping
-Irish prayer
Matthew
May those who love us love us
And those who don't
May the good Lord turn their hearts
And if he doesn't
May he turn their ankles
So we'll know them by their limping
-Irish prayer
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If only I'd gotten here sooner.....he says....sheesh....LOL
Levi, the reason why FreeBasic has some C like syntax depending on what you're coding is because FreeBasic although as could as can be to QB syntax must also remain...shall we say...C++ compliant for libraries and runtime (sources for the runtime are in C .
As of today FreeBasic doesn't handle classes on it's own...however it is a planned feature...once done, FreeBasic Objects should be quite similar to C++'s OOP Paradigm.
Hope this helps
Levi, the reason why FreeBasic has some C like syntax depending on what you're coding is because FreeBasic although as could as can be to QB syntax must also remain...shall we say...C++ compliant for libraries and runtime (sources for the runtime are in C .
As of today FreeBasic doesn't handle classes on it's own...however it is a planned feature...once done, FreeBasic Objects should be quite similar to C++'s OOP Paradigm.
Hope this helps
When God created light, so too was born, the first Shadow!
MystikShadows
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MystikShadows
Need hosting? http://www.jc-hosting.net
Interested in Text & ASCII development? Look no further!
http://www.ascii-world.com
Windows GUI stuff can be done in any Windows compiler that supports API calls. Look at a couple of the QB Express issues for some starter tutorials written by me regarding raw API programming of the GUI. I had planned to write a third but I couldn't think of what to write, plus I don't code FB anymore anyways...