The revolution of Pac Man

Discuss whatever you want here--both QB and non-QB related. Anything from the DEF INT command to the meaning of life!

Moderators: Pete, Mods

Post Reply
User avatar
burger2227
Veteran
Posts: 2367
Joined: Mon Aug 21, 2006 12:40 am
Location: Pittsburgh, PA

The revolution of Pac Man

Post by burger2227 » Wed Apr 03, 2013 11:48 am

A game when games were new

I did not know this.
Please acknowledge and thank members who answer your questions!
QB64 is a FREE QBasic compiler for WIN, MAC(OSX) and LINUX : https://www.qb64.org/forum/index.php
Get my Q-Basics demonstrator: https://www.dropbox.com/s/fdmgp91d6h8ps ... s.zip?dl=0

User avatar
GarryRicketson
Veteran
Posts: 90
Joined: Fri Jul 16, 2010 10:02 am
Location: Cuencame,Durango,Mexico
Contact:

Post by GarryRicketson » Sat Apr 06, 2013 1:12 am

This looked pretty interesting, I downloaded some of it, but still have not figured out how to get it installed and running,
Pac Man is a favorite , in fact that is why I keep DOS, I have a real nice old Dos version of pacman, it runs ok with dos box, but it is even better, with "real" DOS,..
Hope I can get this running, there is a "game engine" that is needed too,.. to play it,..but it looks interesting.
Edited: Here is the Dos version,
http://www.jrok.com/games.html

User avatar
burger2227
Veteran
Posts: 2367
Joined: Mon Aug 21, 2006 12:40 am
Location: Pittsburgh, PA

Post by burger2227 » Sat Apr 06, 2013 1:03 pm

I downloaded them on my 98 and XP and they work fine. No sound on XP. Don't have a joystick on either PC. The arrow key setup is a bit tough to use. You have to be faster than the paths or you keep going in that direction.
Please acknowledge and thank members who answer your questions!
QB64 is a FREE QBasic compiler for WIN, MAC(OSX) and LINUX : https://www.qb64.org/forum/index.php
Get my Q-Basics demonstrator: https://www.dropbox.com/s/fdmgp91d6h8ps ... s.zip?dl=0

User avatar
GarryRicketson
Veteran
Posts: 90
Joined: Fri Jul 16, 2010 10:02 am
Location: Cuencame,Durango,Mexico
Contact:

Post by GarryRicketson » Sat Apr 06, 2013 3:53 pm

OK, thanks, I did that, too, I copied them to my windowsXP partition, and they do work now,
apparently I need a different version for linux, the game engine "love", was available, for linux, in my "package installer",..
I have always wanted to do a PacMan clone with qb64, but don't know enough to do it,and no one else seems to be very interested in trying,.. the closest was one called "tron-pacman" I can't remember off hand who did it,..I will get back later on that.
Edited:
Here it is :
A neat Tron_pacman , written by Theopage, here is the drop box link:
http://dl.dropbox.com/u/15387474/tronpacman.zip
This includes the source, and a compiled executable,...
from Garry

User avatar
burger2227
Veteran
Posts: 2367
Joined: Mon Aug 21, 2006 12:40 am
Location: Pittsburgh, PA

Post by burger2227 » Tue Apr 16, 2013 10:50 am

Here are some more old games I cannot beat either:

Ten classic games you can actually beat, but probably won?t
Please acknowledge and thank members who answer your questions!
QB64 is a FREE QBasic compiler for WIN, MAC(OSX) and LINUX : https://www.qb64.org/forum/index.php
Get my Q-Basics demonstrator: https://www.dropbox.com/s/fdmgp91d6h8ps ... s.zip?dl=0

User avatar
msdos622wasfun
Coder
Posts: 24
Joined: Sun Jun 20, 2010 11:19 pm
Location: Michigan, USA
Contact:

Post by msdos622wasfun » Thu Apr 25, 2013 5:40 pm

Interesting reading. I remember playing Pac Man on my Apple II, but never got especially good at it.

I actually plan on soon starting a Pac Man type of project in Game Maker.
Check out my Freeware at <a href="http://erichkohl.blogspot.com/p/my-software.html">My Software Page!</a>

User avatar
GarryRicketson
Veteran
Posts: 90
Joined: Fri Jul 16, 2010 10:02 am
Location: Cuencame,Durango,Mexico
Contact:

Better with qb64

Post by GarryRicketson » Thu Apr 25, 2013 8:44 pm

I tried "GameMaker" a long time ago,..but it is not the same as actually writing your own code,
I am be more interested in, doing it with qbasic,and qb64,...and now with qb64 gl, a 3d version could be done,...

User avatar
msdos622wasfun
Coder
Posts: 24
Joined: Sun Jun 20, 2010 11:19 pm
Location: Michigan, USA
Contact:

Post by msdos622wasfun » Fri Apr 26, 2013 7:36 pm

True, with the convenience and ease of use of Game Maker you sacrifice a little bit in raw power as compared to writing it from scratch in a conventional language. But then again, Game Maker is still fairly powerful, and has a great scripting language for times when you need as much flexibility as possible.
Check out my Freeware at <a href="http://erichkohl.blogspot.com/p/my-software.html">My Software Page!</a>

Post Reply