Character creation tutorial....

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Levi
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Character creation tutorial....

Post by Levi » Tue Sep 28, 2004 8:41 am

Well in my last tutorial about Plot Line Creation...I sort of touched on this. Giving both the good and bad guy a past, a reason for hatred or love. SOmething that either drives them or makes them who they are. But I think I need to expand on this. Especially for secondary characters. This will greatly improve ones ability for the creation of dialogue between characters. Usually in amature games you get
"What do you want?"
"To cross."
"Fight first."
"OK."
And then they fight. This is ridiculous, and not in a funny way. So I think I'll develop a character creation tutorial. Would anyone here be willing to read it? DOes this sound interesting? I mean we could turn that convo into this.

"Guard: This is his Majesty's private bridge, you may not pass."
"Levi: Please, I must cross. Kiana is in trouble."
"Guard: I said leave, urchen."
"Levi: Please, I don't want trouble."
"Guard: Well you've just found it. Cain, we have a trouble maker, get over here."
Then the fight scene.
Later days,
Matthew

May those who love us love us
And those who don't
May the good Lord turn their hearts
And if he doesn't
May he turn their ankles
So we'll know them by their limping
-Irish prayer

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Pete
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Post by Pete » Tue Sep 28, 2004 11:46 pm

Sounds interesting! It's a good idea for a tutorial. You're right about a lot of QB RPG dialogue being pretty *ahem* subpar. Anyway, if you write it, I'll gladly run it in QB Express.

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lurah-
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Post by lurah- » Fri Nov 05, 2004 1:01 am

That sounds cool. Maybe it?s the hurry what makes peoples do that...or need to make small as possible code in game?

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Pete
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Post by Pete » Fri Nov 05, 2004 9:50 am

Hey Levi, how's that tutorial coming along?

If you get it done before Nov. 15th, I can run it in QB Express Issue #4.

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Post by Z!re » Fri Nov 05, 2004 9:50 am

Sounds like an interessting tut, I would read it :D


"Kiana: Bring it, biatch!"
"Levi: What?"
I have left this dump.

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