Whats everybody up to?

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Zamaster
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Whats everybody up to?

Post by Zamaster » Mon Oct 03, 2005 12:17 pm

Whats everybody coding right now? Im typing a tutorial and a making a BMP compatible tile arrenger/map editor. Im just curious to know what everybody codes for fun :D !
C:\DOS
C:\DOS\RUN
RUN\DOS\RUN

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{Nathan}
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Re: Whats everybody up to?

Post by {Nathan} » Mon Oct 03, 2005 2:29 pm

Zamaster wrote:Whats everybody coding right now? Im typing a tutorial and a making a BMP compatible tile arrenger/map editor. Im just curious to know what everybody codes for fun :D !
I finally have a progect: I am gonna make a game for th 1 key challenge.
Image

Z!re
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Post by Z!re » Mon Oct 03, 2005 2:37 pm

FieldView MMORPG, and about 10 sideprojects related to it..
I have left this dump.

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SebMcClouth
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Post by SebMcClouth » Mon Oct 03, 2005 3:04 pm

Qbinux.. just that for now...

grtz
I know why you're here. I know what you've been doing... why you hardly sleep, why you live alone, and why night after night, you sit by your computer...<br>
Unfortunately, no one can be told what Qbinux is. You have to see it for yourself.

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Zamaster
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Post by Zamaster » Mon Oct 03, 2005 4:32 pm

Whats field view?
C:\DOS
C:\DOS\RUN
RUN\DOS\RUN

Z!re
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Post by Z!re » Mon Oct 03, 2005 4:42 pm

Click my signature, or: http://plantasy.darkwizard.org/

Then click the image to the left on that site..
I have left this dump.

Kevin

Post by Kevin » Mon Oct 03, 2005 4:55 pm

I am making a revamp of the ISRB ratings board...This time I'm depending QB community to make this version the best for everyone...click on QB news & announcements in the index if you want to help me(under the ratings revamp...) and please help me make this one not so crappy but still keeping the Screw you PTA! in it...

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Nodtveidt
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Post by Nodtveidt » Mon Oct 03, 2005 5:34 pm

At this very second, I'm preparing PTCXL 1.3 for release. Current projects include: 3 games for the TG16 console (1 virtually complete, just missing some artwork), an FPS called Two Lords coded in VC++, an MMORPG called Crescent Twilight coded in VC++ and GCC (Unix), an RPG called Phantasm coded in FB, an unannounced platformer coded in FB, and an unannounced RPG coded in FB. I'm also doing music for someone else's RPG. Plenty to keep me busy. I'm also one of the few people selected for closed beta testing of eROSE (www.roseeurope.com) so that's occupied much of my time lately.

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Post by Xerol » Mon Oct 03, 2005 5:59 pm

Buncha small games for Classix, and then a game for that one-key programming compo.
If you need music composed in MP3, WAV, or MIDI format, please contact me via email.

Xerol's Music - Updated Regularly!

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sid6.7
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Post by sid6.7 » Tue Oct 04, 2005 1:04 am

not much thinking about going back to my first programs
and go in and clean them up a bit...

then hopefully get back on track and finish my one
text(ascii) based war game...i got to about 60%
done then tuckered out...

urger
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Post by urger » Tue Oct 04, 2005 6:57 am

Things I'm working on
  • GRAB, an esoteric language
    Circulousity, an entry into the 1 key challenge
    Busted Bubble Babylon, a game that needs quite a lot of work before it's ready for prime time.
Share and Enjoy.

Guest

Post by Guest » Tue Oct 04, 2005 8:38 am

QB1.1 IDE
Platform engine
House of the Dead style mouse game

LA Miss............RPG
Sea of Sands...RPG
Dark Castle.....RPG

porting Origin:Warrior I from QB45w/DQB to FB

Ellinda.............long term RPG

Germs.............worms clone (stalled due to problems w/physics engine)

I think that's it.

matt

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Post by Rattrapmax6 » Tue Oct 04, 2005 11:08 am

Making the Automotive models for FreeSpeedRacer, working on ASCII Picture/Painter Lab 1.0 (Or was it Painter/Picture? hmm,. I'll have to check.. lol), brainstorming on what's the best level engine for my 3D Robo Raider game (I made all the robot models.. ^_^), learning how to print stuff in FreeBASIC, ect, ect, ect....

:wink:
-Kevin (aka:Rattra)
(x.t.r.GRAPHICS)

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Kyle
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Post by Kyle » Tue Oct 04, 2005 11:11 am

Starting my ASCII RPG, redesigning my website, thinking about restarting my old QB GUI, messing about in FB.

That should do it for now :)

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Post by Zamaster » Tue Oct 04, 2005 2:49 pm

Wow, we have some seriously busy people.
C:\DOS
C:\DOS\RUN
RUN\DOS\RUN

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{Nathan}
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Post by {Nathan} » Tue Oct 04, 2005 3:13 pm

Rattrapmax6 wrote:Making the Automotive models for FreeSpeedRacer, working on ASCII Picture/Painter Lab 1.0 (Or was it Painter/Picture? hmm,. I'll have to check.. lol), brainstorming on what's the best level engine for my 3D Robo Raider game (I made all the robot models.. ^_^), learning how to print stuff in FreeBASIC, ect, ect, ect....

:wink:
ASCII drawer, ehh? I am working on a small, simple one without much features, and if I can't find a better one that runs in 80 by 50 mode, then I will probably finish it.
Image

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The Awakened
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Post by The Awakened » Tue Oct 04, 2005 4:23 pm

Well, I recently switched over to FreeBasic, and man does it ever kick ass. I'm learning how to use Windows API calls in my programs, partly for the hell of it, partly so I can have a full fledged map/data file editor program for the game I'm still working on, Subterra, a small RPG.

I'm also sorta working on my C++ tut part 2.
"Sorry for beating you up with a baseball bat Julian, but I DID think that you were a samsquanch."

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Post by Rattrapmax6 » Tue Oct 04, 2005 4:50 pm

Nathan1993 wrote:
Rattrapmax6 wrote:Making the Automotive models for FreeSpeedRacer, working on ASCII Picture/Painter Lab 1.0 (Or was it Painter/Picture? hmm,. I'll have to check.. lol), brainstorming on what's the best level engine for my 3D Robo Raider game (I made all the robot models.. ^_^), learning how to print stuff in FreeBASIC, ect, ect, ect....

:wink:
ASCII drawer, ehh? I am working on a small, simple one without much features, and if I can't find a better one that runs in 80 by 50 mode, then I will probably finish it.
All the project info for it is here:
http://adaworld.com/asciiforum/viewforum.php?f=19

It's a very nice one,.. :wink: .. Tho the canvas is 80x32,..
-Kevin (aka:Rattra)
(x.t.r.GRAPHICS)

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