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Rattrapmax6
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Post by Rattrapmax6 »

:wink: , yep, I will... besides, need to figure it out 4 SW too (got both "o"s, :wink: ).. I'll check that out tomorrow, I'm going to try to crack down on SW then if nothing changes my plan.. :( :wink:
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

he he...I got some programs to do too. Also preping for a compition, on what? Programming of course (I'm doing QB)!
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Post by Rattrapmax6 »

?? Your doing QB?? :)
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

What's wrong with QB? :?

You know to bad that there isn't a raising-eyebrow face....heh.
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Post by Rattrapmax6 »

No, no, I ment, are you doing something in QB, or making a QB compiler?? :wink:
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

A QB compiler? :shock:

That would kill me!

No its a comp of making programs.

For example:
Here's a mid-level one:

Make a long integer multiplier that takes two numbers, defined by an input from the user, the numbers can be up to 50 digits long (around a deciquintillion, a half a google!). The output should be the product.
Note: QB can only support up to like 2 bill (10 digits), so you got to make your own.

Try doing it for fun. :D
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Post by Rattrapmax6 »

Hmm,. got ne under logic, like AI, or somthing that takes oginizing code for up most preformance,.. or GFX ones, I like art!! :D :wink:
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

That's is Crazy!
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Post by Rattrapmax6 »

:wink: Um, That's means that is,. you know need the is in that sentance,. :D
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

Ok, Ok, :P .

That's crazy!
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Post by Rattrapmax6 »

:) ,.. okay, what's up with that?? Not learning AI like Nathan,. Just tracking AI, or stuff like that..

GFX do good too, I like them, or trying 'em.. Not the best n QB.. :wink:
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

Umnm... what's tracking AI?
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Post by Rattrapmax6 »

Like what my Tugs do in Space Warp,.. they track the X on my ship and line up with it,. then when They line up, Away goes the laser... :wink:

Much betta than some like Red Barion, cool space shooter, but the other ships just shake back and forth and the partical system(or what ever its called) was sloppy,.. when the ships moved, so did their lasers.. :(

Its sorta were I got my idea from,. Space Warp use to be crappy looking space racing game.... Just defeat Robo Raider and get the Bonus Menu,. hit game trailer.. you'll see what I mean...

PS: Type ROBOBONUS in levelcodes,. takes you directly to bonus menu.. :wink: , I give that away, its not really cool altogether, tho diff for QB games... :D
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

Oh, that's what you were talking about....duh :x .

Umm...That's not really AI.

Tracking AI would be something that will be able to adapt to your moves and predict were you will be at a certain time.

What your thinking of is AAI, Artifical Artifical Intellegence. Your making the apperance of AI.

Ummm....that guy who made Monospace used what you call tracking AI, but you could just hold the up or down arrow and the Ctrl key and it won't hit you, If it was AI though it would not volentary follow you around into your fire.

So there. :P
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Post by Rattrapmax6 »

:lol: , I was thinking of adding a formula that would make my Tugs dodge the lasers insted of blindly flying into them,.. :P , hehe, :wink:
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

:x That would be too hard...

:shock: But It would be great for a boss! :D
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Post by Rattrapmax6 »

:) Hard??? Try code hunting Rel's FB codes,. 8) ,. You try to REM and c what it does, the code goes normal... are there back ups or somthing? :? :wink:

Really,.. not really, My lasers carry their own x, y's,. I just check 'em against the Tugs x, y and then go along with that,..

Or are you saying it would be hard for the player? you need to be clear.. :D
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

Your right I need to elaborate.

I didn't mean for programming, that's so easy I thought that it was implied.

I ment for the player, you ever played the old pheonix games?

Now imagine that with your target player algo AND they dodge, that's sickly hard!

But a good boss. :D
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Post by Rattrapmax6 »

:) , Right, I'll keep that in mind.. :wink:
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Mitth'raw'nuruodo
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Post by Mitth'raw'nuruodo »

mmmhhmmm...
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