The QBCPC 2004/2005 has just turned up the heat!!

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The QBCPC 2004/2005 has just turned up the heat!!

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<p align="right"><b><font size=3>November 2, 2004</font></b></p>

<p><font size=3><b>The QBCPC 2004/2005 has just turned up the heat!!</b></font></p>
<p><font size=3>After a slump that lasted for 1? months, Adigun?s third QB compo *finally* updates with something entirely fresh and new!</font></p>
<p>On my current gala event entitled the QuickBASIC Caliber Programming Compo 2004/2005, I got some EXCITING stuff for you: as a result of the month-and-a-half delay on this programming competition, I decided to just turn up the heat big-time by extending the deadlines *and* by replacing one of the categories with a brand-new and never-before-experienced QB programming challenge:
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<br> ? A 3-PLAYER SIMULTANEOUS BALL-AND-PADDLE GAME IN QB ?
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<br>......and my, this is gonna be awesome, AWESOME stuff, I must tell you right now. ^_^=b !!
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<br>For the inside scoop on them all and more, please check in at this web-address:
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<br>http://dhost.hopto.org/aapproj/qbcpc/
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<br>.....and I will be seeing you there. My, I sure hope you enter today! ;*) !
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<br>
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<br>WISHING YOU ALL THE MOST SPLENDID BEST OF GOOD FORTUNE EVER MORE,
<br>
<br>Adigun Azikiwe Polack
<br>One of the Founders of ?Aura Flow?
<br>Continuing Developer of ?Frantic Journey?
<br>Current Developer of ?Star Angelic Slugger?
<br>Webmaster of the ?AAP Official Projects Squad?

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<p align="right"><font size="3"><b>Submitted by

<a href="mailto:polacka@netzero.net">Adigun A. Polack</a>

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