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speewave
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big problem!!!!!

Post by speewave » Mon Jul 31, 2006 12:43 pm

Air Canada canceled all flights to Vancouver today...we're stuck here. Hope tomorrow is better. At least we didn't find out after a couple hours in a crowded airport. Of course, phone is busy. T
skeleton beneath it. Feel as if your often become sour. Wheat has to be grown in soil. It is advisable to use seeds which are not freshness can stave off cravings
OOOOOHhhhhhh. Actually this level isn't that bad, it's just frightening at first. I'm working on a project so here is an excerpt: Destroy all doors that are visible. Most of the doors in this sc
For polynucleotides of length L contain- port a transition of the quality of the be done under sterile conditions
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{Nathan}
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Post by {Nathan} » Mon Jul 31, 2006 9:03 pm

Future Library is way too slow to use high-res games. If you are making a game in QB, port it to FB. It will run on linux, windows, and DOS, plus it will run about 500x faster at high-res modes. Support for BMPs are added too.

Check it out at freebasic.net!
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speewave
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FB supporting DQB\QMIDI

Post by speewave » Mon Jul 31, 2006 9:24 pm

Does FB Support DQB or QMIDI?????
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Z!re
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Re: FB supporting DQB\QMIDI

Post by Z!re » Tue Aug 01, 2006 5:46 am

speewave wrote:Does FB Support DQB or QMIDI?????
No but you dont need them when using FB, as FB has modern highperformance, highquality playback libraries available, such as FMOD!!!!!!!!!!!!!!!?!?!?!??????!!!?!?!?!?!!??!??!?!!?!?!?!?!!!!!!!!!!!!



:roll:
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speewave
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Post by speewave » Tue Aug 01, 2006 8:15 am

i tried making a hello world app for FB and the dos compiler does'nt make any thing but i might just do qb4.5 plus why have FB games\apps on a site that says QBASIC!!!
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BadMrBox
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Post by BadMrBox » Tue Aug 01, 2006 9:55 am

Because Freebasic is QBasic's younger sister with bigger boobs.

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Post by MystikShadows » Tue Aug 01, 2006 11:05 am

speewave wrote:i tried making a hello world app for FB and the dos compiler does'nt make any thing but i might just do qb4.5 plus why have FB games\apps on a site that says QBASIC!!!
Although I don't disagree with badmrbox's description ;-). There are better reasons hehe.

FreeBasic is probably the closest thing to a 32 bit QB that you'll get so far...it was created by v1ctor a QB regular. It was a VB-DOS (or was it PDS) project to begin with until it was able to compile itself. FB is available for Windows, DOS and Linux and is 32 bits on all platforms (no more of QB's memory limits and 32Kb String limits among other advantages.

I wouldn't just exclude the project because it's not QB per se, depending on your project, using FB might bring you more advantages than disadvantages in the short and long run. There may be a learning curve (though not as big as some may think) but given that time, you might be surprised at what it can do.
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Post by Z!re » Tue Aug 01, 2006 11:56 am

speewave wrote:i tried making a hello world app for FB and the dos compiler does'nt make any thing
That'd be because you're doing it wrong. Or you're just stupid and didnt actually read the "Differences from QB" paragraf? Did you even read any documentation about FB?
but i might just do qb4.
Why? Just go all the way and code in machinecode, please. I've heard it's 100% compatible with all modern computers, and you can do anything you want in it, it's also highly optimized and fast!
plus why have FB games\apps on a site that says QBASIC!!!
To piss you off!!! Obviously!!!
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speewave
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Post by speewave » Tue Aug 01, 2006 2:34 pm

i don't think over 20 years

Code: Select all

PRINT "Hello World"

had changed!!!
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speewave
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Post by speewave » Tue Aug 01, 2006 2:41 pm

I think i'm gonna do it in freebasic

plus it has support for XBOX

how can i compile my app and do i need dos4gw?

and Can it use DQB???
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Z!re
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Post by Z!re » Tue Aug 01, 2006 6:21 pm

speewave wrote:i don't think over 20 years

Code: Select all

PRINT "Hello World"

had changed!!!
It still works in FB
Image
I think i'm gonna do it in freebasic

plus it has support for XBOX

how can i compile my app and do i need dos4gw?

and Can it use DQB???
Good call, QB is fun, but not suitable for highres.

You compile with: FBC YourBasFile.Bas
If you compile for DOS you need a 32bit protected mode dos driver
No, it can not use any QB libraries, as they are 16bit, and FB is 32bit.
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RayBritton
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Post by RayBritton » Tue Aug 01, 2006 8:55 pm

with fb i found that the program would close instantly unless i set a screen size, and if you don't put a sleep at the end of the program it will close instantly as well

Z!re
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Post by Z!re » Wed Aug 02, 2006 4:50 am

RayBritton wrote:with fb i found that the program would close instantly unless i set a screen size, and if you don't put a sleep at the end of the program it will close instantly as well
Exactly as it should :D
It's all in the documentation, someday, maybe, someone will read it.. :P
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Post by Dr_D » Wed Aug 02, 2006 6:37 pm

I only have one thing to say... Read this thread. If you don't feel like reading through the whole thread, at least look at the poll.

http://qbnz.com/pages/forum/viewtopic.php?t=294

I put alot of effort into that game, and only a few people from the whole community were able to play it. If you're dead set on making a game in QB, your best bet is to use pure QB. Otherwise, you run the risk of being the only fan of your own game. :roll:
The Dr. is INsane!!!

speewave
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Post by speewave » Wed Aug 02, 2006 8:28 pm

get rid of DS4QB more users might be able to run it speaking of futurelib... any one download my MusicPic Message Card v1.00? (i am spiro gulgas!) tell mme what u think!!!
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BadMrBox
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Post by BadMrBox » Thu Aug 03, 2006 1:58 pm

The only good library of any kind for QB that runs in WinXP is RELlib (and GSLib). And Blast!

speewave
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Post by speewave » Fri Aug 04, 2006 10:42 am

why does'nt my dos compiler make an exe
for my dos compiler to i need to add .bas
do all win32 systems have 32bit dos compatability?
do i need to supply DOS4GW for my freebasic app?
can somebody tell me about a freebasic app in dos on pete's site?
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