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screens and screens and switching, oh no!

Posted: Fri Mar 18, 2005 2:47 pm
by Agent_Firestalker
I started a text-based game in screen 13. After the main menu, character creation and mission selection, i use screen 0 (text) for the game report screen. But when the game tries to switch from 13 to 0 it doesn't display right and it won't find column 64. If i run my program to test the display of my report only (screen 0 all time) it works, of course. Why is it, when i switch from 13 to 0 does it give me a small 40 column or so screen, with big text.

Also, on a side note, i've seen people making games with SNES-quality graphics, but none of the screens can produce this result (as far as i've seen.) Is there really a way to make your own resolution of screen?

Thanx
Agent_Firestalker

Posted: Fri Mar 18, 2005 5:49 pm
by lurah-
Screen 0 : Width 80, 50 ' you have this?

Sorry my bad English, but it would help a lot if you could give even a some piece of your code :wink:

Posted: Sun Mar 20, 2005 9:45 am
by Mitth'raw'nuruodo
Yes, the dog's right.

It switches the width with the SCREEN statement. Sometimes it doesn't change back so to change back to text:

SCREEN 0: WIDTH 80

That's all.

I believe it said to do this in the HELP file cause this is exactly what happens.

(You don't need the 50)

As for the SNES....Ummm....I don't know.

(slaps head)

Posted: Tue Mar 22, 2005 10:30 pm
by Agent_Firestalker
I knew about the width statement, i guess it just never came to me. I'll probably spend the rest of the night reading the index of commands to refresh myself.

Agent_Firestalker

Posted: Thu Mar 24, 2005 8:36 am
by Mitth'raw'nuruodo
Heh, good luck :D

Posted: Thu Mar 24, 2005 3:47 pm
by Rattrapmax6
I've seen those SNES styles, and they use the stuff made with PP256 to get that quality.. Really with patience you can get this,. I mean, I've seen some stuff up into the PSX quality... look at Mono&Disco by relsoft, it gets up there.. :wink:

And if your interested, FB gets up there into PS2 quality... :D

800x600 with RGB funtions!

SCREEN 19, 32, 2, 1

^^ FB only, it also can reach 1280x1024, but not many can use that screen... :wink:

Posted: Thu Mar 24, 2005 3:56 pm
by Rattrapmax6
PS: You can get a 80x25 text revolution in SCREEN 13 QB by switching to screen 19 and then back... why I don't know, it did this to me once.. :wink:

EDIT: Thats SCREEN 13 to 9 Then back to 13, forget that 19,. heh heh..
(Didn't back out since it has been commented on, to remove confusion :wink: )

Posted: Thu Mar 24, 2005 4:02 pm
by Mitth'raw'nuruodo
Rattra wrote:And if your interested, FB gets up there into PS2 quality...
That's not saying much for FB.... :lol:

Note: there is no SCREEN 19 in QB, mabey FB but you said QB....

Posted: Thu Mar 24, 2005 4:21 pm
by Rattrapmax6
Mitth'raw'nuruodo wrote:
Rattra wrote:And if your interested, FB gets up there into PS2 quality...
That's not saying much for FB.... :lol:

Note: there is no SCREEN 19 in QB, mabey FB but you said QB....
Eh, have you played GT3 & GT4!!!!!!!!!!!!!!! HAVE YOU?!?!?! :shock:

The cars look real, as if I could touch 'em!!!!!!

Sorry, I ment SCREEN 9 for QB, you switch to that, then back to 13, it gives you 80x20 text were WIDTH won't??? eh, oh well.. :wink:

Posted: Thu Mar 24, 2005 4:25 pm
by Mitth'raw'nuruodo
What's the exact code you did, cause it stayed at 40 for me.

Posted: Thu Mar 24, 2005 5:06 pm
by Rattrapmax6
:) Nevermind that,. I was switching SUBs, then came back to a SUB with END SUB, it was just skiping the SCREEN 13 comand making it look like it stayed the same width as 9, oh well... :wink: sorry

Posted: Thu Mar 24, 2005 10:34 pm
by Mitth'raw'nuruodo
oh, thx, real nice.... :P

jk lol :lol:

*sigh* Looking at a tree and can't see the forest, eh? :wink:

Posted: Fri Mar 25, 2005 5:27 am
by MystikShadows
Me I'm just waiting for Nathan1993 to come on in and say "if only I'd have been here sooner!" LOL j/k Nathan ;-)