Raycasting problems

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izidor
Veteran
Posts: 110
Joined: Wed Apr 22, 2009 3:13 am
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Raycasting problems

Post by izidor » Sat Dec 04, 2010 9:01 am

I need help with my raycaster. I have already made it possible to use textures but one texture is one line. Example:

0
1
1
1
1
1
1
0
0
1
0
1

0 represents one color and 1 some other color. If you still do not understand what am I talking about look at this example:

11
01
10
00
11
00
11

I can not achieve this. I can have only one row in my texture. So I can have only one texture repeating it self, maximum 4 to 5 because more looks bad. http://izidorsqbsite.phatcode.net/Downl ... iculum.zip, here you can download the game to understand it better.
So, if anyone could help me with my raycaster so it can use 100*100 textures please reply and post your e-mail address or send it in a message so I can send you source code. Some other tips are appriceated too.

Izidor.

MalkomK
Newbie
Posts: 6
Joined: Fri Apr 08, 2011 12:12 pm

Post by MalkomK » Fri Apr 08, 2011 3:12 pm

The screenshots are broken. You should post your source and update the screens if you want help.

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