Breaking the barrier

If you have questions about any aspect of QBasic programming, or would like to help fellow programmers solve their problems, check out this board!

Moderators: Pete, Mods

MystikShadows
Veteran
Posts: 703
Joined: Sun Nov 14, 2004 7:36 am
Contact:

Post by MystikShadows »

I guess it depends on our past experiences.

For windows VB loops for examples are actually faster than that of VC++ and Delphi....since loops are highly used, it's a good thing to know.

But if you don't like it, you don't like ;-).
When God created light, so too was born, the first Shadow!

MystikShadows

Need hosting? http://www.jc-hosting.net

Interested in Text & ASCII development? Look no further!
http://www.ascii-world.com
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt »

Nathan1993 wrote:VB sucks. Peroid. AMEN!!!

Also, someone should find out how to use Direct X in qb.
I am beginning to get the idea that you are clueless.
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt »

MystikShadows wrote:Oh GAWD!!!! that's not helping my hiding my age here...lol....Nek? we really that damn old???
Unfortunately, it would seem so. :lol: :lol: :lol: :lol: :lol: :lol: :lol:
b_lime

Post by b_lime »

Nathan1993 wrote:VB sucks. Peroid. AMEN!!!

Also, someone should find out how to use Direct X in qb.
a first step was ds4qb... direct sound for qbasic. used a slave program to access direct sound.
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt »

b_lime wrote:a first step was ds4qb... direct sound for qbasic. used a slave program to access direct sound.
Yeah...I wrote it. :P :D But that's about as far as you're going to get into DirectX. DirectMusic and DirectPlay are possibilities, but don't even think about DirectDraw or Direct3D because it's not going to happen. Also, DirectInput would be a waste of time, as there will always be a lag in the communication between the master and the slave no matter how well you implement your system.
Z!re
Veteran
Posts: 887
Joined: Wed Aug 04, 2004 11:15 am

Post by Z!re »

How does windows draw the Dos VM on screen?


Might be we've been using DX for some time :P




Ya... I'm just messing around, it's 4am... I'm allowed to
I have left this dump.
User avatar
{Nathan}
Veteran
Posts: 1169
Joined: Thu Aug 19, 2004 6:08 pm
Location: The wetlands of central Ohio, USA
Contact:

Post by {Nathan} »

What if you rerouted the output from DirectX to the DOS video buffer?
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt »

Not possible. Besides, with FreeBASIC now, why even bother trying some silly kludge when you can program in DX natively? :D
Z!re
Veteran
Posts: 887
Joined: Wed Aug 04, 2004 11:15 am

Post by Z!re »

Well, you cant.. yet... silly DX using OOP
I have left this dump.
Nodtveidt
Veteran
Posts: 826
Joined: Sun Jul 25, 2004 4:24 am
Location: Quebradillas, PR
Contact:

Post by Nodtveidt »

When you use TinyPTC, you're using DirectX :D and it's not trivial, but DX can be programmed proceduraly. All OOP code translates to procedural code anyways. :)
Post Reply