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Which Library

Posted: Sun Jul 30, 2006 10:23 pm
by speewave
I saw 2 libraries that caught my eye and are heard about recently in other qb games. Future.Library and DirectQB. Which one is easiest or best.
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FORD AIRSTREAM

Posted: Sun Jul 30, 2006 10:57 pm
by nkk_kan
you should add cosmoX too IT ROCKS!
althought DQB does that too... :D

Posted: Mon Jul 31, 2006 2:53 pm
by Antoni
uGL rocks! :D

Posted: Mon Jul 31, 2006 8:59 pm
by {Nathan}
I prefer RelLib for GFX only, as it is unmatched in speed. However, if you need sound and GFX, use DirectQB. If you want to use resolutions greater than 320x200, use Future or ugl (Useless Game Library). If you expect to games with this, forget it because it's too slow and won't even work on new PC's.

In other words:
GFX ONLY: RelLib
SOUND & GFX: DirectQB
NOT GAME: Future/UGL

Making a GUI System...

Posted: Mon Jul 31, 2006 9:28 pm
by speewave
Could i make a GUI (such as GIMI) with that Future.Library though???
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Landlords insurance advice

Posted: Tue Aug 01, 2006 1:45 pm
by {Nathan}
Yeah, probably.

Re: Making a GUI System...

Posted: Tue Aug 01, 2006 6:22 pm
by Z!re
speewave wrote:Could i make a GUI (such as GIMI) with that Future.Library though???
If you have to ask, then no, you cant???!!!

Posted: Tue Aug 01, 2006 8:36 pm
by Patz QuickBASIC Creations
If you have the programming ability to make a GUI, then you could use Future.Library to make a nice one. But without the programming skill, a library is almost useless.

Posted: Wed Aug 02, 2006 11:45 am
by speesoft1991
either QB with FL or FreeBASIC and have like 4 ports (WIN32\dos\xbox\linux)

Posted: Fri Aug 04, 2006 10:11 am
by DrV
Antoni wrote:uGL rocks! :D
+1 :)

Posted: Fri Aug 04, 2006 10:46 am
by speewave
isn't uGL the same as FL almost except for a few things
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Bmw E24

Posted: Tue Aug 15, 2006 8:20 am
by DrV
No, uGL is a totally different library built by different people. uGL is designed better and implemented better than Future.Lib.