Search found 318 matches

by sid6.7
Fri Jan 27, 2006 10:38 pm
Forum: General Discussion
Topic: Hey! Vote in the poll!
Replies: 8
Views: 10246

so why no QBE in the poll its the one i read....
by sid6.7
Fri Dec 23, 2005 12:42 am
Forum: QBASIC and QB64 Questions & Answers
Topic: compile error
Replies: 6
Views: 7045

slap me silly....

oopsy....rookie mistake

it was in a section ABOVE lanips:

i had a double subtraction going on in a formula

IE

blah = int(blah - blah - - blah - blah)

so the error msg must print out the next line
after the KABOOM?




sigh....
by sid6.7
Thu Dec 22, 2005 10:31 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: compile error
Replies: 6
Views: 7045

here is there error code again
when i run make standalone EXE

Code: Select all

2372 012E   lanips:
            ^expression too complex

0 warnings
1 severe error

42909 bytes available
29734 bytes free
i assumed that since it prints lanips it meant that section?
by sid6.7
Thu Dec 22, 2005 10:12 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: compile error
Replies: 6
Views: 7045

hmmm i removed all the lets, i tried LONG VS INT i tried making numbers smaller IE...99999 /4 = mini tons = tons /4 if tons > mini then blah blah blah... then i even removed EVERYTHING so it was blank IE... lanips: RETURN and it still gave me that same error.... could i have too many lines of code? ...
by sid6.7
Thu Dec 22, 2005 8:09 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: compile error
Replies: 6
Views: 7045

compile error

i get this msg pointing to this section of my code 237B 012E expression too complex the section was larger so i broke it down to this msall part but i am still getting the error while compling.. when running the program as a BAS its fine lanips: 'checking to see if the spinal is particle or meson or...
by sid6.7
Mon Nov 21, 2005 6:38 pm
Forum: News and Announcements
Topic: 1 Key
Replies: 12
Views: 31668

i dont want to register at another forum to vote

so i vote here for : circulocity

interesting game...different

that would give it 4 votes from what i see
by sid6.7
Mon Nov 21, 2005 6:03 pm
Forum: General Discussion
Topic: Country, state, city...
Replies: 36
Views: 56288

seattle,wa
by sid6.7
Sat Nov 19, 2005 11:20 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Random Letters
Replies: 5
Views: 14581

i made a language program that randomly picks consanants and vowels if you want it i can send it to you... from a beginners programming try.... basically what i did: was write a vowel file(6) write a consanant file(20) then i randomly make a marker(1-20) or (1-6) go in each file to that spot and gra...
by sid6.7
Thu Nov 17, 2005 11:28 am
Forum: General Discussion
Topic: Pete: You Rock!
Replies: 9
Views: 12967

ahhh can't ya feel the love... :twisted:
by sid6.7
Wed Nov 16, 2005 12:04 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: text data
Replies: 5
Views: 5619

text data

okay i'm probably trying to hard and cant think anymore.. :( my random map maker for the 3D bzflag game is coming along fine and works 99% of the time without a hitch.... problem is i have to hardcode all the shapes if i want more then just the generic box and pyramids...so someone suggested i have ...
by sid6.7
Sun Nov 13, 2005 12:56 am
Forum: General Discussion
Topic: Spam...
Replies: 8
Views: 15339

we're pertty much on top of it anymore i havent seen
that many like before...

i'm only catching/seeing 1 per week MAX...so the other moderators
are even faster then me it getting them cut down...
by sid6.7
Thu Nov 10, 2005 3:41 am
Forum: QBASIC and QB64 Questions & Answers
Topic: kinda collison detection...
Replies: 2
Views: 4518

I would save the location of boxes and pyres.. Then make sure the player was placed a certain distance from them.. If a box can only be max 100 wide or long.. and a pyre can only have a max radius of 40.. then you should make sure the player is more than 100 away from any pyre or box thanks that he...
by sid6.7
Wed Nov 09, 2005 2:13 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: kinda collison detection...
Replies: 2
Views: 4518

kinda collison detection...

okay here we go... there is a tank game made by someone else the map you play on has boxes pyramids and teleporters... what i am trying to do is make a random map maker for it..so far it works for the boxes and pyr's fine even if the get placed on the same or close to the same spot the game allows t...
by sid6.7
Tue Nov 08, 2005 8:50 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Random Numbers
Replies: 20
Views: 47660

while were on random numbers lets talk ranges again a normal range thing is x = int(rnd * x) +1 or without the +1 such as if i want a range from 0 to 200 i do x = int(rnd * 200) or x = int(rnd *200)+1 what if i want a range of -200 to +200 how do i do that? as i dont see how to generate a negative n...
by sid6.7
Fri Oct 28, 2005 2:37 am
Forum: News and Announcements
Topic: QBASIC.com under new management
Replies: 16
Views: 31664

interesting enough i downloaded the whole site
a few weeks or months ago...so i have the whole
thing ready to go...
by sid6.7
Mon Oct 24, 2005 2:24 pm
Forum: Pete's QB Site News
Topic: Editing Submitted Files
Replies: 16
Views: 39484

me too but my job is really the file area i dont really
have the go ahead to delete a legit post in the forums
spam was okay to get but not this...
by sid6.7
Sun Oct 23, 2005 9:25 am
Forum: Pete's QB Site News
Topic: Editing Submitted Files
Replies: 16
Views: 39484

Re: Editing Submitted Files

unknown wrote:I submitted a file, (Computer Advance Construct,) to PetesQBSite and put as the file's web site "www.ComputerAdvance.tk". I have realized that the link will not work, because it lacks the "http://". Is there any way to fix this?
fixed it...
by sid6.7
Sat Oct 15, 2005 5:12 pm
Forum: General Discussion
Topic: Hi!
Replies: 16
Views: 23145

aw comeon programming at 4 years old till now?... gimme a break...
maybe you mean 15?
by sid6.7
Tue Oct 11, 2005 11:14 am
Forum: News and Announcements
Topic: 1 key challenge revisited
Replies: 14
Views: 23250

m2j wrote:And SWEET JESUS that is disturbingly similar to mine, considering the fact we'd never discussed our ideas...

m2j

hehehe thats funny mj2...made me smile...
by sid6.7
Tue Oct 11, 2005 11:12 am
Forum: News and Announcements
Topic: qbinux
Replies: 140
Views: 319861

I have release the tech-release. You can download it from http://www.petesqbsite.com/downloads/qbinux.rar Unpack it and run install.bat. i still have not tried it yet(sorry) but wondered is this just a patch or the complete version as its sooooo much smaller then .1.... i'm just trying to stay on t...