Search found 1052 matches

by Rattrapmax6
Thu Jan 20, 2005 6:10 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

Yeah, as for the chat thing, it kicks me out all the time.. I was going to set up a AOL 1, but I'm prob the only on able to use it besides a few QBers that use AOL,. oh well.. lol, :lol: , thats was right funny, Z!re, you don't comment, but you indent? good observation, Mit, you a detective or somet...
by Rattrapmax6
Thu Jan 20, 2005 5:55 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Need help W/ a text game
Replies: 11
Views: 14219

Oh, sorry, bit hard to read w/o the vertical spacing. Your last post was easier 2 read tho! :wink: But in the case of doubling ideas, we leave the impression their gd ones, but If I realized what you was on, I'd have just put, hay, what Mit said. I thought you could breakpoint QB, its in their lil d...
by Rattrapmax6
Thu Jan 20, 2005 4:04 pm
Forum: Pete's QB Site News
Topic: QB Express #6 Now Available!
Replies: 16
Views: 33319

abionnnn (login broke!) wrote:Awww, I was looking forward the to bob comic.

-abionnnn
:roll: What about the horsey 1? :P :) Come on, he blew up a microprossesor! :wink:
by Rattrapmax6
Thu Jan 20, 2005 2:34 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Need help W/ a text game
Replies: 11
Views: 14219

Debugging? You could also do like professionals do it (or like the ones on the old PSX or PSone games that you can open with cheat codes) that gives you a constant read out on all the major varibles. And what I'm getting from your case, you want to be looking into your varibles operating you barrier...
by Rattrapmax6
Thu Jan 20, 2005 2:02 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

:P Hay, this posts been moved to popular, lets finds some more statments to complian about! (Just joking, hehe!!) :wink: We got bout :shock: 500 to choose from, (rough guess).. :roll:
by Rattrapmax6
Thu Jan 20, 2005 10:08 am
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

:wink: I was aware, or mostly I was really hoping, lol,. :lol:

Your welcome Mit.. :)
by Rattrapmax6
Wed Jan 19, 2005 6:43 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

:? He did say he was going to stop!,. as for tar n feathers, tar is hot, n feathers arn't the fashion now and days... I 4 1 was once in his shoes and spoke out on something, on a diff topic :wink:. I left the board to, I lost put it that way, not that I was trying to win.. Hate to get on your bad si...
by Rattrapmax6
Wed Jan 19, 2005 6:20 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Compiling a chain function...
Replies: 4
Views: 9485

Sorry 4 repling on a 3 month old topic, but CHAIN funtions like this. If you are working on a .BAS file, it will only open other .BAS file. After you compile though, it will open .EXE files. Just remember to switch the File.BAS to File.EXE and compile the BAS File it was opening. :wink: This might n...
by Rattrapmax6
Wed Jan 19, 2005 6:08 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Help with Lambert shading
Replies: 8
Views: 10890

Sorry 4 replying, the only 3d stuff I know is the basic parts of raycasting, but have you tried this post on the QBnews forum, they got tons of QBers that sould know what your talking bout? :wink: well maybe not a ton, that 2000,.. but close..
by Rattrapmax6
Wed Jan 19, 2005 5:58 pm
Forum: General Discussion
Topic: What... NO COMPO?!
Replies: 3
Views: 7475

dang, programmer block sucks, I got it on SpaceWarp's orginal script.. sucked really, the one I got now is a lot better, I think.. :wink: sorry, I don't know of ne compo's, just replying for the heck of it, and I'm bored (to late, n I 2 tiered 2 prog, long day!) course it the same lenght as always, ...
by Rattrapmax6
Tue Jan 18, 2005 4:41 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

:shock: Ok, I'll take back that; "..All the others seem nice..", Z!re has got some heavy equip. it seems!!! :wink: (Gets in DATA bot, fires up GET ray and captures the GOTO copper) LETs not fight now, sure we can work this out??
by Rattrapmax6
Tue Jan 18, 2005 3:47 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

Aye, you'd have to do more than complain about GOTO's to cause ne level of hate n me, and then after that, I hate very little of anything, its a waste of time to go round hating. As for the others, they seem nice, I havn't crossed ne yet, n tg they havn't crossed me (which is also hard 2 do, althoug...
by Rattrapmax6
Tue Jan 18, 2005 3:22 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

:shock: How is GOTO so bad, its like a miny CALL, and I can't see why its not useful is some aplications. I mean its great in different ways, and yeah in some its not. But all??? :?:

:roll: Oh well..... :)
by Rattrapmax6
Tue Jan 18, 2005 3:07 pm
Forum: Pete's QB Site News
Topic: QB Express #6 Now Available!
Replies: 16
Views: 33319

:wink: Not all, its not on my site. Course AOL will only let me put so much at a time, its full at the moment.. :? I can post it for a while if you like (Just joking :lol: )
by Rattrapmax6
Mon Jan 17, 2005 6:33 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: new stupid question
Replies: 7
Views: 10719

PLAY statment :shock: , I wish this wasn't a month old.. Yeah like Nek said 2 fast, or a group of fast notes can simulate layered sound. I don't have a sound blaster so I love messing with the PLAY statment, even made a alsome editor to practice with it BA-SIC MU-SIC II... I don't know what the rank...
by Rattrapmax6
Mon Jan 17, 2005 6:09 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: cannot maintain variables in the subs
Replies: 278
Views: 278328

:wink: I used GOTO over 126 times in Robo Raider(Classic style), I also used few other statements over 126 times,.. some I could have made a CALL for so not to use so many, but GOTO is what controls the door codes in the mazes, and also that annoying crash code,... annoying, what am I saying, I wrot...
by Rattrapmax6
Sun Jan 16, 2005 5:13 pm
Forum: News and Announcements
Topic: Space Warp!
Replies: 43
Views: 66151

Yeah, I tried to EMail you it, but AOL sent a MailerDemon saying the file tranfer was illegal. Glad you got it anyway! Its small, but made with the engines I made for the game.. :wink:
by Rattrapmax6
Sun Jan 16, 2005 4:58 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: help with graphics
Replies: 12
Views: 16654

Kill me? If he can find me, and he better bring a gun(dads a x-cop so I know load of self-defence stuff, even takin a gun away from ya).. Also how I know how to send my Jeep into a sidewinder, anyone want to go for a ride with me in my feild?? :wink: Just don't ride with my dad in the Jeep, he does ...
by Rattrapmax6
Sun Jan 16, 2005 4:27 pm
Forum: News and Announcements
Topic: Space Warp!
Replies: 43
Views: 66151

The SpaceWarp Trailer is on this site now in the Graphics section. If you not n2 trailers, there is cool production art, and a nice wallpaper in the ZIP package also. This is to show you what it might look like when its done. Production art was done with MS Paint to show you what the ships might loo...
by Rattrapmax6
Sun Jan 16, 2005 3:43 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: help with graphics
Replies: 12
Views: 16654

Aye, thats y I wanted to know how to BSAVE n BLOAD in another topic. I set up 1 program to generate the DATA pics, N now thanks to (can't spell his username, the 1 with the blue neon grim reaper avatar) BSAVE them to outboard .GFX or I like using .XTR(get it?? never mind lol) and in my main program,...