Search found 79 matches
- Thu Feb 24, 2005 11:50 pm
- Forum: General Discussion
- Topic: Diary of a QBasic Gorilla
- Replies: 22
- Views: 28629
Native American Definitions: Vegitarian: Bad Hunter. We've always liked that one. I doubt Pete wanted a sick story. Just something creative and clever. Rattrapmax6 sounds like a creative person (I mean he said he was) and I know a lot about story lines and character development. We could both do sto...
- Thu Feb 24, 2005 8:44 pm
- Forum: General Discussion
- Topic: Diary of a QBasic Gorilla
- Replies: 22
- Views: 28629
- Tue Feb 22, 2005 9:21 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Opening, reading, and writing Binary files
- Replies: 10
- Views: 16857
Well in truth they are easy with Sequential files. And a little difficult with Binary. But Binary files are smaller. If you think about it, you can grab an entire string, and I mean the length of a string variable, by going Input #1, astring Or is it astring=Input#1? No big deal. But you're wasting ...
- Tue Feb 22, 2005 6:57 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Opening, reading, and writing Binary files
- Replies: 10
- Views: 16857
- Tue Feb 22, 2005 6:21 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Opening, reading, and writing Binary files
- Replies: 10
- Views: 16857
- Tue Feb 22, 2005 2:51 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Opening, reading, and writing Binary files
- Replies: 10
- Views: 16857
Opening, reading, and writing Binary files
I need to develop some routines for creating a Binary file in use of creating my own game file type. And I need some indepth info on the use of Binary files. Although I am weary about using binary files because if some data needs to be entered into the middle, does it accept placing data in a file w...
- Tue Sep 28, 2004 8:41 am
- Forum: General Discussion
- Topic: Character creation tutorial....
- Replies: 4
- Views: 9401
Character creation tutorial....
Well in my last tutorial about Plot Line Creation...I sort of touched on this. Giving both the good and bad guy a past, a reason for hatred or love. SOmething that either drives them or makes them who they are. But I think I need to expand on this. Especially for secondary characters. This will grea...
- Fri Sep 03, 2004 7:47 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: EMS and XP...what's going on?
- Replies: 3
- Views: 8725
Yes...
Sorry, yes there is news. It finally works. I had done that same thing with turning everything to auto and it hadn't worked that's why I was so frustrated. But now it seems to have decided to work. Go figure. Well anyway thanks. Oh and the reason for the wait is I was moving into the dorms and there...
- Sat Aug 28, 2004 7:49 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: EMS and XP...what's going on?
- Replies: 3
- Views: 8725
EMS and XP...what's going on?
Okay I'm not totally familiar with the inner workings of XP and how its different from all of the other OS packages I've used. With the exception of ME which also has the same problem, or how to use EMS at all. However whenever I try to run a program that uses EMS it says EMs is not available. I loo...
- Sat Aug 14, 2004 2:42 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: A challenge
- Replies: 3
- Views: 10221
Wow...
Yeah that is tough, you'd either have to have knowledge of ASM or an extreme working knowledge of ports and the INP and OUT statments in Qb. Handeling of packets of information, What's going on, being able to recieve and send. Knowing which port to send and read data from. A lot of work just getting...
- Tue Aug 03, 2004 9:57 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: What color is that text?
- Replies: 3
- Views: 11550
Yes...
actually I believe you good. Using the screen function you can get the characters from any position on the screen using rows and columns of course. Now knowing what screen you are using, 12 13 ect. you can know how big in pixles the character boxes are. Then knowing the position in rows and columns ...
- Mon Aug 02, 2004 12:53 am
- Forum: General Discussion
- Topic: The meaning of life...as per suggested by Pete and the board
- Replies: 3
- Views: 11156
Well...
If you read all of my post you'd know what happened to that idea. As for the editor, I want color coding. I want drop down boxes and tooltips like in VB, but make it for QB. Test for errors, catch them and return the info almost like the editor itself were doing it. I know it's possible, just diffic...
- Mon Aug 02, 2004 12:49 am
- Forum: General Discussion
- Topic: help with DS4QB++
- Replies: 12
- Views: 23923
uh....
Not familiar with the library. If music is a wave file the five second delay would be the loading, clearing, and starting of play. So for that actually getting a variable that would hold 5seconds of music and taking that time to load the new music would be good. Using regular play command is odd for...
- Sat Jul 31, 2004 11:56 pm
- Forum: General Discussion
- Topic: The meaning of life...as per suggested by Pete and the board
- Replies: 3
- Views: 11156
The meaning of life...as per suggested by Pete and the board
I would tell you mine but I don't want people ragging on me because of what I believe. Happens too often, I'm tired of it. I do however wish to share a few ideas on life... But if you read my topic in humor "Can Philosophy and humor mix?" you'll know them. I found that my philosophy and hu...
- Sat Jul 31, 2004 11:50 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Test for text
- Replies: 3
- Views: 11061
Wow...
pretty advaned, maybe anyway. Yeah I'm sure there is a way. More than likely it would take purposly setting text in a certain format and comparing where in the file you are to what should be appearing on the screen along with size of each character box and pixel positioning. I don't have any direct ...
- Fri Jul 30, 2004 11:00 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Run vs. Chain
- Replies: 3
- Views: 12437
Okay...
I found this at a website: http://www.angelfire.com/wi/ExtremeHomepage/RunningQB.html It explains the difference and possibilities. I'd suggest using the Chain command cause it will allow you to send information. However modules and qbasic files are slightly different if I understand them right. Tho...
- Thu Jul 29, 2004 11:59 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Encryption program error
- Replies: 4
- Views: 11579
okay...
I'm sorry I know you don't have the whole program loaded and are sure it's found in here but I'm having a hard time following the purpose of most of it so any help I can offer will be limited because of my minds needs to know everything... But I'm having troubles with the code right here IF final(x,...
- Tue Jul 27, 2004 11:52 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Scripting program...
- Replies: 2
- Views: 9663
Scripting program...
No not programming scripting, a script database for Speech and theater productions. I'd like to create a program that'll allow for a database of such scripts and then give two forms of help in memorizations. One for monologues and the other for dialogues. I once attempted this and managed to get it ...
- Tue Jul 27, 2004 11:46 pm
- Forum: General Discussion
- Topic: An odd tutorial...
- Replies: 2
- Views: 9679
An odd tutorial...
I want to write a tutorial. It's been a dream of mine for a while but I'm afraid I've gotten away from programming for far too long. So I won't be of much help. I have however noticed a lack of indepth tutorials on game plot creation. And though it isn't programming specific I have one that may be j...