Search found 174 matches

by Zamaster
Tue Aug 30, 2005 9:43 pm
Forum: News and Announcements
Topic: DirectQB 2.0
Replies: 4
Views: 10204

I doubt Ill be finishing anything at this rate because aparently this "UGL" already does everything I was trying to do with DirectQB 2.0
by Zamaster
Tue Aug 30, 2005 9:41 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

So does this mean Im wasting my time?
by Zamaster
Tue Aug 30, 2005 9:39 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: No black behind text
Replies: 11
Views: 12586

Arrggghhh! I can never get to these posts in time to actually type
anything usefull cause' everybody always beats me to em'! Oh yeah and
Calkins they're called "Masks" not "Silhouettes".
by Zamaster
Mon Aug 29, 2005 9:03 pm
Forum: General Discussion
Topic: Join the Linux Revolution!
Replies: 217
Views: 2242292

ewwwwww, Linux! Windows!!!!!!!! It's way easier to work with than any other operating system!
by Zamaster
Mon Aug 29, 2005 9:00 pm
Forum: News and Announcements
Topic: DirectQB 2.0
Replies: 4
Views: 10204

Just installed a NVIDIA GeForce FX 5500! Bad news is it only does VESA modes in 640x480... crud. So I hate to dissapoint everybody but it appears as if DirectQB 2.0 will be restricted to 640x480 unless I can figure out something!
by Zamaster
Mon Aug 29, 2005 8:56 pm
Forum: News and Announcements
Topic: DirectQB 2.0
Replies: 4
Views: 10204

DirectQB 2.0

(Ill be writing updates on this post, it worked for Seb!)

Just completed LIGHT.BAS, a demonstration of the DrawLine and Screen functions. It should be up on/around OCTOBER 3rd with another demo for the SetGamma and DrawPixel commands.
by Zamaster
Sun Aug 28, 2005 4:43 pm
Forum: News and Announcements
Topic: DriectQB 2.0
Replies: 1
Views: 6269

DriectQB 2.0

(Ill be writing updates on this post, it worked for Seb!)

Just completed LIGHT.BAS, a demonstration of the DrawLine and Screen functions. It should be up on/around OCTOBER 3rd with another demo for the SetGamma and DrawPixel commands.
by Zamaster
Sun Aug 28, 2005 4:31 pm
Forum: Pete's QB Site News
Topic: QB Express Article Requests
Replies: 140
Views: 806332

K I guess Ill write something like that!
by Zamaster
Fri Aug 26, 2005 2:59 pm
Forum: General Discussion
Topic: What kind of music do we all listen to?
Replies: 26
Views: 38848

Classical all the way! It supposed to make you smarter O_o...?
by Zamaster
Thu Aug 25, 2005 4:16 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

Dont worry about it, Wait... does ugl have sound support? If not, well then at least Ill have one thing up on it!
by Zamaster
Wed Aug 24, 2005 8:21 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

Well, Im shooting for somthin' better!
by Zamaster
Wed Aug 24, 2005 12:10 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

Oh yeah and expect an update around the 3rd of October
by Zamaster
Wed Aug 24, 2005 12:08 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

errrg! Thing is, as far as I know you cant use this "UGL" in QB!
by Zamaster
Tue Aug 23, 2005 6:18 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

Yes it is big, are you aware of what DirectX is? Well imagine creating DirectX for a language like QB. A guy by the name Angelo did this creating probably the most widely used library that QB has ever seen! Though this DirectQB library lacks a few things. It only supports 320x200x256 graphics, no so...
by Zamaster
Tue Aug 23, 2005 6:09 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

Are you new to QB?
by Zamaster
Tue Aug 23, 2005 6:07 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Mixing Sounds
Replies: 1
Views: 3231

Never mind, just figured out it was the only way.
by Zamaster
Mon Aug 22, 2005 1:40 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Mixing Sounds
Replies: 1
Views: 3231

Mixing Sounds

Direct QB 2.0 needs sound support where you can mix to sound channels together. Im gonna use the processor to mix the channels and then route them to the sound card. Here's the problem, How much processing time do you suppose it might take to mix then play a sound via the CPU? Cause if it takes to l...
by Zamaster
Sat Aug 20, 2005 11:34 pm
Forum: Pete's QB Site News
Topic: QB Express Article Requests
Replies: 140
Views: 806332

Id like to write an article not listed there, Binary Space Partioning anyone or maybe some Sprite FX tricks? Id like to know if that would interest anybody before I write it and try to sumbit it. Oh yeah and how do you submit articles?
by Zamaster
Sat Aug 20, 2005 10:45 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Transparent color
Replies: 15
Views: 19963

Wait my bad, I forgot to say why the whole AND and OR thing work... Okay so you know that a mask's background pixels are white and there is a big black spot in the middle which is your sprite. When you AND on your mask here is what happens: the masks pixels which are white are in binary as: 11111111...
by Zamaster
Sat Aug 20, 2005 10:24 pm
Forum: News and Announcements
Topic: Believe me or not...
Replies: 19
Views: 25298

Your right, I was considering asking him but figured it was okay. So if your there lilo, give me a heads up! And as for how long it will take, Ill be posting updates in EXE form on Mystic's ASCII site so you can see progress, I dunno because who knows how long ASM coding will take! But yeah I finall...