Search found 887 matches

by Z!re
Wed Aug 16, 2006 7:14 am
Forum: QBASIC and QB64 Questions & Answers
Topic: qbasic
Replies: 2
Views: 8038

There is already a topic like this.

Do not double post.

Locked.
by Z!re
Mon Aug 14, 2006 10:16 am
Forum: QBASIC and QB64 Questions & Answers
Topic: file thing
Replies: 7
Views: 9725

Seb McClouth wrote:How can someone check if the file is new or existing?
DIR$()
Or just check if the file is 0 bytes long.. Does it really matter?
by Z!re
Mon Aug 14, 2006 9:10 am
Forum: QBASIC and QB64 Questions & Answers
Topic: file thing
Replies: 7
Views: 9725

Code: Select all

open "file" for append as #1
by Z!re
Wed Aug 09, 2006 11:59 am
Forum: QBASIC and QB64 Questions & Answers
Topic: ASCII Value / CHR$ Question
Replies: 2
Views: 5839

I don't know why the compiler lets you do this but TYPE term c AS LONG e AS STRING * n ' this should be illegal END TYPE n is undefined at this point so n = 0 at compile time, If you change that to e AS STRING * 1 it works fine Very odd. n% = 1 But it's not constant, so the logic fails. Logic error...
by Z!re
Sun Aug 06, 2006 12:36 pm
Forum: News and Announcements
Topic: Spy??? Qlympics????
Replies: 8
Views: 19246

How on earth do you manage to post?
by Z!re
Wed Aug 02, 2006 4:52 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Sigh... "Program-memory overflow"
Replies: 12
Views: 25873

Divide your code into modules, or try using FreeBASIC
by Z!re
Wed Aug 02, 2006 4:50 am
Forum: News and Announcements
Topic: big problem!!!!!
Replies: 16
Views: 42012

RayBritton wrote:with fb i found that the program would close instantly unless i set a screen size, and if you don't put a sleep at the end of the program it will close instantly as well
Exactly as it should :D
It's all in the documentation, someday, maybe, someone will read it.. :P
by Z!re
Tue Aug 01, 2006 6:22 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Which Library
Replies: 11
Views: 25078

Re: Making a GUI System...

speewave wrote:Could i make a GUI (such as GIMI) with that Future.Library though???
If you have to ask, then no, you cant???!!!
by Z!re
Tue Aug 01, 2006 6:21 pm
Forum: News and Announcements
Topic: big problem!!!!!
Replies: 16
Views: 42012

i don't think over 20 years PRINT "Hello World" had changed!!! It still works in FB http://goddess.selfip.com/random/YoureDoingItWrong.jpg I think i'm gonna do it in freebasic plus it has support for XBOX how can i compile my app and do i need dos4gw? and Can it use DQB??? Good call, QB i...
by Z!re
Tue Aug 01, 2006 11:56 am
Forum: News and Announcements
Topic: big problem!!!!!
Replies: 16
Views: 42012

i tried making a hello world app for FB and the dos compiler does'nt make any thing That'd be because you're doing it wrong. Or you're just stupid and didnt actually read the "Differences from QB" paragraf? Did you even read any documentation about FB? but i might just do qb4. Why? Just g...
by Z!re
Tue Aug 01, 2006 5:46 am
Forum: News and Announcements
Topic: big problem!!!!!
Replies: 16
Views: 42012

Re: FB supporting DQB\QMIDI

speewave wrote:Does FB Support DQB or QMIDI?????
No but you dont need them when using FB, as FB has modern highperformance, highquality playback libraries available, such as FMOD!!!!!!!!!!!!!!!?!?!?!??????!!!?!?!?!?!!??!??!?!!?!?!?!?!!!!!!!!!!!!



:roll:
by Z!re
Fri Jul 28, 2006 6:26 pm
Forum: News and Announcements
Topic: FieldView MMORPG
Replies: 6
Views: 15607

We are still looking for pixel artists. This is a paid position.

For more information, and/or applications, send an email to muhdev@gmail.com
by Z!re
Tue Jul 25, 2006 4:08 am
Forum: QBASIC and QB64 Questions & Answers
Topic: help with screen modes QB 7.1
Replies: 5
Views: 11905

Assumption: VESA and DOS are still mainstream
Correction: They are not

Assumption: VESA and DOS will still work flawlessly
Correcion: They will not

Assumption: VESA and DOS will still work
Correction: They will most likely not

Assumption: VESA is still supported
Correction: It is not
by Z!re
Sat Jul 22, 2006 9:38 am
Forum: QBASIC and QB64 Questions & Answers
Topic: help with screen modes QB 7.1
Replies: 5
Views: 11905

No, you cant.

End of story.
by Z!re
Mon Jul 17, 2006 7:58 am
Forum: News and Announcements
Topic: My very first p*p scroller.
Replies: 10
Views: 25867

i tryied it and its flickering...maybe you should have to use a double buffer or lock/unlock page or something like that...and dont use CLS in your DrawScreen sub (you will always redraw old stuff with new one, so dont need to clear this page) and just one small tip - dont use * and / for operation...
by Z!re
Fri Jul 14, 2006 4:38 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Need help with openin a file on the interwebs
Replies: 19
Views: 32268

plad6111 wrote:Hello?
This is a forum, not a chat.
by Z!re
Mon Jul 03, 2006 9:33 pm
Forum: General Discussion
Topic: Looking for a little something to program
Replies: 19
Views: 35397

0_o o_0 I wish I could make an mmorpg! Yeah right! A MMORPG is: A terrain engine (P*P scroller is enough) Object handling (Linked list or dynamic optimized arrays) GUI system AI handling Spell effects (You can let loose your imaginative side) Network code Player interaction (Via chat and perhaps Pv...
by Z!re
Mon Jul 03, 2006 5:12 pm
Forum: General Discussion
Topic: Looking for a little something to program
Replies: 19
Views: 35397

0_o o_0 I wish I could make an mmorpg! Yeah right! A MMORPG is: A terrain engine (P*P scroller is enough) Object handling (Linked list or dynamic optimized arrays) GUI system AI handling Spell effects (You can let loose your imaginative side) Network code Player interaction (Via chat and perhaps Pv...
by Z!re
Mon Jul 03, 2006 7:44 am
Forum: General Discussion
Topic: Looking for a little something to program
Replies: 19
Views: 35397

Make a MMORPG
Start with a terrain engine, then gui, then [...]
by Z!re
Sat Jul 01, 2006 5:45 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Online game
Replies: 3
Views: 6616

Or just use FreeBASIC, which has full support for win32/linux/dos