Search found 55 matches

by Raspberrypicker
Tue Sep 11, 2007 6:51 pm
Forum: News and Announcements
Topic: Palindromes
Replies: 8
Views: 22412

ah ic.

thanx for the insight :idea:
by Raspberrypicker
Tue Sep 11, 2007 6:33 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Prog Help plz
Replies: 10
Views: 17439

Hi disk. I think I got what you need...but I'm not sure. But this is a little sample program I made. You can run it on qb, i checked it to make sure it works. CLS 'clears screen n=2 'set your variable DIM chart(5) 'alerts qbasic that you have an array in your program chart(1)=(n+1) 'this is your arr...
by Raspberrypicker
Mon Sep 10, 2007 4:35 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: RPG battle engine help
Replies: 19
Views: 27161

draw a little arrow on the screen in the direction that the person gets hit.
It doesn't need to be an arrow, just some sort of indicator. Like in Gears of War, the red circle starts to appear when you are being hit, and it gets darker as you lose more and more health.
by Raspberrypicker
Mon Sep 10, 2007 4:17 pm
Forum: News and Announcements
Topic: Palindromes
Replies: 8
Views: 22412

Ok well this is what the original program was. I did not write this, I only made the version without the GOTOs. But the original programmer does admit to GOTO being a bad way to write algorithms. You can decide which is easier to read. Personally, I like loops better...it's a bit more thinking invol...
by Raspberrypicker
Sun Sep 09, 2007 7:06 pm
Forum: News and Announcements
Topic: Palindromes
Replies: 8
Views: 22412

Well if you can do an excellent job of documenting the thing, then maybe GOTO and GOSUB would be ok. But in general it just makes it really hard to read or debug since you have to jump all over the place. Bigger program=Harder to read/debug Plus I heard that over using the command will result in wac...
by Raspberrypicker
Sun Sep 09, 2007 4:50 pm
Forum: News and Announcements
Topic: Palindromes
Replies: 8
Views: 22412

Palindromes

Hey, you know what I find really annoying? When people use GOTO and GOSUB. I always try to stray from this, because of the speghetti code. But what's really annoying is when a beginner turtorial uses GOTO. If the turtorial uses it, then the person learning it will use it too. So I was bored, tired, ...
by Raspberrypicker
Sun Sep 09, 2007 11:54 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Compiling
Replies: 11
Views: 23214

seems pretty simple.

only reason i ask is because I want to implement scrolling into my games, so compiling will make it run smoother.

Thanks
by Raspberrypicker
Sun Sep 09, 2007 11:04 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Compiling
Replies: 11
Views: 23214

Compiling

What exactly does it mean to compile a program?
And how would I go about doing this?
by Raspberrypicker
Sat Sep 08, 2007 12:06 pm
Forum: General Discussion
Topic: text adventures
Replies: 10
Views: 24517

Mentat wrote:
Here's to Zork. Cheers :)

http://www.xs4all.nl/~pot/infocom/zork1.html

Wow, i never realized how exciting text games are. I had no idea how to play, and to my surprise it actually recognized my random inputs, lol.
by Raspberrypicker
Wed Sep 05, 2007 5:35 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

ummmmmmm....sorry

do you like the new title? :lol:
by Raspberrypicker
Wed Sep 05, 2007 1:55 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

should be, (notice the (x,y) very important)

Code: Select all

FOR y = 1 TO 7
FOR x = 1 TO 72
READ title1(x,y)
NEXT
NEXT

You're a genius! thanx a million :D :D :D
by Raspberrypicker
Tue Sep 04, 2007 5:15 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

:( still not working
by Raspberrypicker
Tue Sep 04, 2007 5:03 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

wow, is that the only problem. :P

the only reason i did that is cuz it didn't all fit, so i was just testing it to see that it actually showed up :oops:

thanx alot m8
by Raspberrypicker
Tue Sep 04, 2007 4:42 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

ok, well my program is much too long to post on the board, so i just posted my where my problem is
by Raspberrypicker
Tue Sep 04, 2007 4:38 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

DECLARE SUB elements (elementa$(), element$(), answer$(), wrong$()) DECLARE SUB flashcards (elementa$(), element$(), answer$(), wrong$(), percentage%, taken%) DECLARE SUB flashloop (elementa$(), element$(), answer$(), wrong$(), percentage%, taken%) DECLARE SUB elements2 (elementa2$(), element2$(), a...
by Raspberrypicker
Tue Sep 04, 2007 4:36 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Bitmap help =)
Replies: 13
Views: 19236

Bitmap help =)

Honestly I've been trying to get this bitmap to work for like four days, and it's the only problem I'm running into...and I can't let myself work on something else until I get this under control. I've tried everything, and I even went back to the turtorial, but still no luck. :cry: I need to write t...
by Raspberrypicker
Thu Aug 30, 2007 6:57 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Source for QBasic or QuickBasic
Replies: 27
Views: 46386

now im just a noob, so he could've been talking about something else... But awhile ago I was in the qbasic.com chatroom and I was talking to someone, and I asked him what his latest project was and he said he was making a compiler. I said, whats that? And he told me that it is so other people can us...
by Raspberrypicker
Tue Aug 28, 2007 6:18 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Possible to store an array in a sub?
Replies: 12
Views: 26069

nah it's not that. I'm trying to use a bitmap for my title. The only problem is that I forgot how to use bitmaps cuz I only briefly learned it. So I gotta refresh myself with a turtorial. I tried to do it on my own from memory, but I ended up with something screwy. Besides, there has to be something...
by Raspberrypicker
Mon Aug 27, 2007 7:40 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Possible to store an array in a sub?
Replies: 12
Views: 26069

HOORAY!!! It works!!

Thanx guys, all my arrays are finally in their seperate sub. =)

Now all I gotta work on is my graphics. :(
Man, there are so many bugs in my graphics, its not even funny...guess im gonna be debugging for a while, lol.
by Raspberrypicker
Sun Aug 26, 2007 4:13 pm
Forum: News and Announcements
Topic: Munshkin
Replies: 8
Views: 19886

pretty interesting game. nice job :)