Search found 409 matches
- Fri Sep 21, 2007 6:30 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Source for QBasic or QuickBasic
- Replies: 27
- Views: 48312
That's what I wanted to know. :) But I can't call QBASIC slow becuase I came from TI-B. 0->x Lbl 1 Disp x x+1->x Goto 1 Cycles once per a tenth of a second. QB counts to somewhere in the tens of thousands by the time TI gets to 10. But: For (X,1,1000) Output(1,1,X) End Runs 100 cycles per second (in...
- Thu Sep 20, 2007 4:49 pm
- Forum: Pete's QB Site News
- Topic: QB Express #25 needs submissions!
- Replies: 34
- Views: 190923
- Thu Sep 20, 2007 6:13 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Rotating a bit map image
- Replies: 11
- Views: 24407
QB #24 has a tutorial on rotation. It's in the wireframe article.
This will rotate point(X,Y) around the point(OX,OY) by a counterclockwise angle of A (in radians)
Code: Select all
LET X=OX+(X-OX)*COS(A) ? (Y-OY)*SIN(A)
LET Y=OY+(Y-OY)*COS(A)+(X-OX)*SIN(A)
- Wed Sep 19, 2007 6:35 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Source for QBasic or QuickBasic
- Replies: 27
- Views: 48312
I meant in terms of equal code. For instance: CLS SCREEN 12 '12 HAS A RESOLUTION OF 640*480 FOR X=0 TO 639 LINE (X, 0) - (X, 479) NEXT X It will run faster in FB than QB (I tried it). So, are there different machine instructions for, say the line command in QBASIC and FreeBASIC? Though I do agree; g...
- Wed Sep 19, 2007 4:30 pm
- Forum: Pete's QB Site News
- Topic: QB Express #25 needs submissions!
- Replies: 34
- Views: 190923
Here's some articles I'm thinking about: 1) TI-BASIC - QBASIC comp_arison (article) 2) Jerk/Acceleration/Velocity/Position Tutorial 3) Text Saving and Loading Tutorial (How come I couldn't find the tutorial I needed) 4) Or any requests. I'm not doing a full fledged Physics one until I finish my own ...
- Wed Sep 19, 2007 4:22 pm
- Forum: General Discussion
- Topic: favorite game
- Replies: 23
- Views: 67363
And honestly, who plays PONG for 8 straight hours LMFAO!!!!!!^!!!!!^!!!!!!!! I beat the record then. Over 10 hours of card solitare. :oops: And an hour of pong. But clasics will never go away. They may seem to fade, but they will always be around. There will always be a Pac-Man and a Galaga in almo...
- Mon Sep 17, 2007 5:40 pm
- Forum: General Discussion
- Topic: favorite game
- Replies: 23
- Views: 67363
Nobody has said anything about Halo. :shock: My favorite X-BOX games are: Halo (of course) SplinterCell Morrowind KOTOR Secret Weapons Over Normandy Crimson Sky Star Wars Battle Front Mech Assualt And as for Nintendo: Super Mario 64 Comand and Conquer Tetrisphere (the opening music makes this a gimm...
- Sat Sep 15, 2007 4:54 pm
- Forum: General Discussion
- Topic: favorite game
- Replies: 23
- Views: 67363
...Civilization 4,... It would be mine if it didn't run so slow. It barely has any animation, and at that it's mostly frames. I've got 255.5 RAM :lol:. I can't believe that I forgot Sim City 2000 and Sim City 4. Here's my whole spill: Call to Power II Chess Master 9000 Command and Conquer Generals ...
- Sat Sep 15, 2007 11:56 am
- Forum: General Discussion
- Topic: favorite game
- Replies: 23
- Views: 67363
- Fri Sep 14, 2007 8:17 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Text Saving and Loading Help?
- Replies: 14
- Views: 18492
- Fri Sep 14, 2007 5:16 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: RPG battle engine help
- Replies: 19
- Views: 27542
There really needs to be more RPG tutorials. DarkDread's is very good but only covers specific styles and techniques. rpgdx and rpg-dev were supposed to be home to a lot of RPG development techniques but I think both are more or less now just chat sites... I'll try! :D When I finish my own. And it'...
- Fri Sep 14, 2007 4:16 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Text Saving and Loading Help?
- Replies: 14
- Views: 18492
It's awesome. :D I was first annoyed with the slipping thing, but then I saw the point of it. Not only that, but it's FB compatible. 8) I read some of the code, so I'm guessing that: MYPROGRAM.BAS ... CLS PRINT LOADING OPEN DATAV.DAT FOR INPUT AS #1 FOR R = 1 TO 600 'NUMBER OF POINTS FOR C = 1 TO 24...
- Fri Sep 14, 2007 4:14 pm
- Forum: General Discussion
- Topic: text adventures
- Replies: 10
- Views: 25344
They seemed to have stuffed something up with the rooms. If I go north then south I don't end up where I started. Nothing wrong with it. It's not based on a grid, and if you mapped it out on paper and played around quite a bit it would make sense. It caught me off guard when I first played, becuase...
- Thu Sep 13, 2007 5:07 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Text Saving and Loading Help?
- Replies: 14
- Views: 18492
- Thu Sep 13, 2007 4:29 pm
- Forum: Pete's QB Site News
- Topic: QB Express #24
- Replies: 13
- Views: 95285
- Wed Sep 12, 2007 7:27 pm
- Forum: Pete's QB Site News
- Topic: QB Express #24
- Replies: 13
- Views: 95285
- Wed Sep 12, 2007 7:22 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Prog Help plz
- Replies: 10
- Views: 18338
- Wed Sep 12, 2007 7:02 pm
- Forum: News and Announcements
- Topic: New QB GUI Site
- Replies: 13
- Views: 30277
- Wed Sep 12, 2007 6:49 pm
- Forum: News and Announcements
- Topic: New QB GUI Site
- Replies: 13
- Views: 30277
- Wed Sep 12, 2007 6:08 pm
- Forum: News and Announcements
- Topic: New QB GUI Site
- Replies: 13
- Views: 30277