Search found 97 matches

by TmEE
Tue Nov 25, 2008 1:32 pm
Forum: General Discussion
Topic: How QB Are You? quiz
Replies: 12
Views: 32881

Got a 10... mainly because I'm not a fan of (QB) RPGs and the quiz was full of related questions... I am helping to create one RPG for MD/Genny though...
by TmEE
Sat Nov 01, 2008 4:03 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Windows ahows all .bas files as "type Freebasic".
Replies: 12
Views: 25591

Only method I know is editing the Registry...
by TmEE
Sun Oct 19, 2008 1:00 pm
Forum: Pete's QB Site News
Topic: Pete's QBasic Site celebrates TEN YEARS
Replies: 23
Views: 169966

Happy anniversary :D
by TmEE
Sun Oct 19, 2008 5:20 am
Forum: General Discussion
Topic: looking for music composing program
Replies: 7
Views: 16398

I myself use my MD Tracker for making music for MD games, but could very well be used for QB games (as the program is in QB45). On PC it works on MIDI, but will only let you use 5 any instrument channels, 2 drum channels and 3 Lead Square channels... as close as it gets to MD not having a YM2612+PSG...
by TmEE
Wed Oct 08, 2008 12:58 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: How much is QBasic still used?
Replies: 8
Views: 18607

All my Sega Mega Drive / Genesis dev tools are written in QB45... same goes for Saturn and Dreamcast once I take these up...
by TmEE
Sun Sep 21, 2008 4:20 am
Forum: General Discussion
Topic: after high school....
Replies: 10
Views: 25302

I plan to move, but I don't think it will be too far from where I live ATM. I've got to find a job first... can't get an apartment when more or less broke :P
by TmEE
Sat Sep 13, 2008 3:23 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Graphics question
Replies: 16
Views: 30779

This is excellent, Thank you :D
by TmEE
Thu Sep 11, 2008 5:52 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Graphics question
Replies: 16
Views: 30779

I have DOS installed on all my flash sticks :) Very very nice alternative IMO.
Now if there would be a way to have NTFS support in DOS...
by TmEE
Thu Sep 11, 2008 6:14 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Graphics question
Replies: 16
Views: 30779

Current versions of DOSbox are MUCH faster than the old ones... I could even get more or less acceptable speed out of my Celeron1000 :shock:
by TmEE
Fri Sep 05, 2008 10:30 am
Forum: General Discussion
Topic: WOW...
Replies: 27
Views: 63836

OOP sucks. I have to agree with that statement. Being an assembly programmer, I can't understand how OOP code can be fast and efficient... in assembly you don't have OOP, and assembly is as close as it gets to the language CPU talks when you don't want to deal with opcodes in hex editor... Procedur...
by TmEE
Tue Sep 02, 2008 5:23 am
Forum: General Discussion
Topic: Demo of the hottest RPG for Sega MD/Genny is released
Replies: 3
Views: 9291

I hate overuse of flash too, but tell it to the guy in charge :P
by TmEE
Mon Sep 01, 2008 8:27 am
Forum: General Discussion
Topic: Demo of the hottest RPG for Sega MD/Genny is released
Replies: 3
Views: 9291

Demo of the hottest RPG for Sega MD/Genny is released

http://www.piersolar.com

Enjoy the demo (and fill in the preorder form :roll: )

PS: that is actually one of the main reasons my WiP Wetspot port is not coming along too fast...
by TmEE
Sun Aug 31, 2008 11:00 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Need help jpeg files open read ect.
Replies: 3
Views: 7621

JPG files can't be displayed that easily...
by TmEE
Thu Aug 14, 2008 2:48 pm
Forum: General Discussion
Topic: QB game remakes for Sega MD/Genny ?
Replies: 24
Views: 38619

Thanks for enlightening me on the 5 ports part :) I love MD controller ports... 6-bit bidirectional parallel port (which each bit's direction can be configured independently) or 4800baud(I may be wrong with that number) RS-232C serial port. I like MD HW level, things are made so easy to deal with, a...
by TmEE
Wed Aug 13, 2008 7:47 am
Forum: General Discussion
Topic: QB game remakes for Sega MD/Genny ?
Replies: 24
Views: 38619

my bad about PCE not being able to flip sprites... I knew it couldn't flip tiles... Looking at 1 controller port on HW wise makes no real sense though... its not like its difficult to add another port... only reason would be to cut cost. On another note, the multi tap having 5 controller ports is a ...
by TmEE
Mon Aug 11, 2008 9:44 am
Forum: General Discussion
Topic: QB game remakes for Sega MD/Genny ?
Replies: 24
Views: 38619

I'm aware that the 6280 is faster than 68000... each CPU has edge on some areas... I like 68000 more that any other CPU as its very orthogonal, has lot of registers and all are 32bit (one isn't, but its not general purpose anyway) and flat address space. You've got an innaccuracy in Video... all 64 ...
by TmEE
Sun Aug 10, 2008 6:36 am
Forum: General Discussion
Topic: QB game remakes for Sega MD/Genny ?
Replies: 24
Views: 38619

PPUs are in NES and SNES, I have a VDP in MD :P Other than palettes, its better at some aspects than what you have in PCE/TG16... 2x Scrolls, line scrolling, vertical tile scrolling, tile/sprite flipping... More palettes would have been nicer though (4 for BG, 4 for Sprites as in some arcade machine...
by TmEE
Sat Aug 09, 2008 11:02 am
Forum: News and Announcements
Topic: Revive QB45.com?
Replies: 17
Views: 36108

This is really awesome !!!

I need to resubmit all my stuff... I couldn't find anything I've made.
by TmEE
Tue Aug 05, 2008 11:10 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Scrolling tile RPG
Replies: 45
Views: 95705

few tips :

Use a CASE SELECT instead of the bunch of IFs that deal with movement of player, and maybe use INP(&H60) instead of INKEY$...
by TmEE
Mon Aug 04, 2008 5:19 am
Forum: General Discussion
Topic: QB game remakes for Sega MD/Genny ?
Replies: 24
Views: 38619

hehe

I have extracted all the graphics, and I'm glad the total color count is 60... it will still be a little headache getting things fit into 4x 15 color palettes + 1 color...

Also, mr. Angelo has drawn all 8 enemies :) and his uncommented code is not the greatest :/