Search found 96 matches

by Kiyotewolf
Tue Apr 08, 2008 10:44 am
Forum: QBASIC and QB64 Questions & Answers
Topic: 256 colours
Replies: 12
Views: 11161

Question, Answered completely with bonus code to boot.

I put no mention of self inflation in that article and if you have a dictionary and a thesarus by you, you surely can check every word and every other definition of every word and find I did not elevate myself on a golden pedestal at all in that forum article reply. ^.^' ;; Have a nice day. <3------...
by Kiyotewolf
Tue Apr 08, 2008 10:05 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Back face culling
Replies: 13
Views: 10497

cross product?

Telling the difference between cross and dot products did confuse me thoroughly.. I could only tell the code apart from each other if I saw a listing of both side by side... @.@' I have been able to use 3D rotation formulas though, and scalar multiplication to make a vector clown do what looked like...
by Kiyotewolf
Tue Apr 08, 2008 9:57 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Is it possible to use command prompt commands with Qbasic?!
Replies: 5
Views: 5682

excuse me?

Humility? .... The reason I said I can expertly program batch files is because the zillions of us that have moved on from DOS to Win 3.11 to Win 9x to Vista then realizing how crappy Vista is then to Linux is.. ..... how many of us actually remember how to code in *.BAT? I do.. I was offering my ser...
by Kiyotewolf
Mon Apr 07, 2008 1:38 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Is it possible to use command prompt commands with Qbasic?!
Replies: 5
Views: 5682

Shelling around

I solved this problem awhile ago.. First, write a batch file to start QBasic interpreter to run your program, and in the same batch file have it execute another batch file that the QBasic program creates. If necessary, have the batch file the qbasic program makes set an environment variable that the...
by Kiyotewolf
Mon Apr 07, 2008 1:25 am
Forum: QBASIC and QB64 Questions & Answers
Topic: 256 colours
Replies: 12
Views: 11161

Creating colors

In SCREEN 13, the standard group of colors you get is what the default is when you initalize a &HA000 screen in mode &H19 of the BIOS.. aka QBasic mode 13. The nice thing is there is a range of gray scale colors in there, a complete rainbow almost, a darker copy of the rainbow, and some other variat...
by Kiyotewolf
Mon Apr 07, 2008 1:10 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Back face culling
Replies: 13
Views: 10497

back face culling

there is a math routine that calculates the points to see if they come out to a positive or a negative number and it follows somehow on the fact that polygons are drawn using clock-wise drawn points,.. and if the points run in the other direction, counter clockwise, the formula returns the opposite ...
by Kiyotewolf
Mon Apr 07, 2008 1:01 am
Forum: QBASIC and QB64 Questions & Answers
Topic: COLOR for screen 13
Replies: 16
Views: 10688

colored text

I have solved this problem awhile ago since doing an ANSI thingy in EGA.. Assuming you are using SCREEN 13,.. i'll go with that.. make an 8x8 box of the color 255 using LINE get it.. xor it over your text that was color'ed in color 255 as well now, your text background has shifted from the backgroun...
by Kiyotewolf
Mon Apr 07, 2008 12:54 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Im A newb.
Replies: 8
Views: 7866

String Modifying

When you make something longer, you repeat the statement of this style. (nul means no character, no output and no nothing.. an empty string.) ?Wolf$ [output: nul] ^__ ? is short for PRINT in QBasic ^_____ the outcome of the operation - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ...
by Kiyotewolf
Mon Apr 07, 2008 12:34 am
Forum: QBASIC and QB64 Questions & Answers
Topic: What are some applications for pointers?
Replies: 9
Views: 8579

pointers..

i have ran into pointers in Turbo Pascal and Turbo Pascal windows flavor.. and hated every chance I ran into them..

omg.. those things make my head spin..

i 'ate em... oi..

<.<

Too bad I'm going to have to suffer and learn to use them cause they are in Freebasic now..

Kiyote
by Kiyotewolf
Sun Apr 06, 2008 1:26 am
Forum: QBASIC and QB64 Questions & Answers
Topic: need help desperately
Replies: 7
Views: 5422

frame buffer

Do you realize that using an array in the conventional memory is suicide? Once you allocate all that memory space you drop what's available for your program which also resides in conventional memory and risk a "OUT OF MEMORY " BSOD error.. The reason I have elected to use BSAVE/BLOAD is quite simple...
by Kiyotewolf
Sun Apr 06, 2008 1:17 am
Forum: QBASIC and QB64 Questions & Answers
Topic: WRITING A SIMPLE GAME PROGECT.
Replies: 16
Views: 10810

flame on

Flaming is a waste of time in my book, no matter what "crime against humanity" people have done.. I personally think flaming is degrading,.. and I agree.. the original coder should write their code, .. but to me it sounds like this coder is a n00b to QBasic completely,.. or at least seems that way.....
by Kiyotewolf
Wed Apr 02, 2008 12:41 am
Forum: QBASIC and QB64 Questions & Answers
Topic: WRITING A SIMPLE GAME PROGECT.
Replies: 16
Views: 10810

repost

gimmie a break.. take your knives and put them up... sheesh.. ok.. you have to make a timer,.. that is something you will need.. t!=timer:while timer-t!<1 : wend timer thingy done rem do space invader left right motion c=1 a = a + c rem check for edges of world by edges of thingy moving if A > (320 ...
by Kiyotewolf
Wed Apr 02, 2008 12:28 am
Forum: QBASIC and QB64 Questions & Answers
Topic: WRITING A SIMPLE GAME PROGECT.
Replies: 16
Views: 10810

blanked out by user

blanked out by user
by Kiyotewolf
Wed Apr 02, 2008 12:20 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Graphics routines
Replies: 15
Views: 9783

BMP source __ not my own

This source came from one of the higher up coders, don't remember his name or web site.. tried to google it.. will find it and make amends later.. http://www.freewebs.com/kiyotewolf2/BMP.zip I uploaded the bare bones file there. That will let you manipulate the BMP pixel by pixel in BYTE, 8 bit prec...
by Kiyotewolf
Tue Apr 01, 2008 11:51 pm
Forum: Freebasic Questions & Answers
Topic: How to keep a program from hogging the processor?
Replies: 7
Views: 14543

Fixing your CPU

Tell your program to periodically take a coffee break. Your program will only hog CPU cycles if it constantly requests access to something via IRQ, DMA, or the FPU (486+1) math co-processor chip. That means.. make it do something stupid like twirl a cursor.. - / | \ - / | \ .. or do a null loop.. so...
by Kiyotewolf
Tue Apr 01, 2008 11:45 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: need help desperately
Replies: 7
Views: 5422

scrolling up

SCREEN 13

CLS

CIRCLE (30, 30), 15, 15

FOR Z = 0 TO 199
DEF SEG = &HA000
BSAVE "C:\IMG.SD", 320, 63999 - 320
BLOAD "C:\IMG.SD", 0
T! = TIMER: WHILE TIMER - T! < .1: WEND
NEXT Z