Search found 409 matches

by Mentat
Mon Aug 20, 2007 8:21 pm
Forum: General Discussion
Topic: New kind of maze/world?
Replies: 20
Views: 18121

How do I fill in an arbitrary polygon bounded by lines?
by Mentat
Fri Aug 17, 2007 8:52 pm
Forum: General Discussion
Topic: New kind of maze/world?
Replies: 20
Views: 18121

Huh?
by Mentat
Fri Aug 17, 2007 5:41 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Flawless modem terminal
Replies: 1
Views: 2512

So... what does it do?
by Mentat
Fri Aug 17, 2007 5:40 pm
Forum: General Discussion
Topic: New kind of maze/world?
Replies: 20
Views: 18121

New kind of maze/world?

As some of you might know, I'm working of Wire V.2 . Well, I've been fiddeling around with the Z axis, and on one of my check runs, another bug popped up (well...it wasn't a bug in the sense that the code was bad. I just changed one of my initial variables). But was in the form of looking down a hal...
by Mentat
Fri Aug 17, 2007 5:06 pm
Forum: Pete's QB Site News
Topic: QB Express Article Requests
Replies: 140
Views: 218952

I wrote my tutorial in MS word. So there isn't a need to worry over formatting. Are you going to leave me anything? I'm writing a QB physics engine (is there a bigger oxymoron? :D ). I guess mine is wireframe and calc based, and not just collision detection. I also made a new projection (path travel...
by Mentat
Fri Aug 17, 2007 4:34 pm
Forum: News and Announcements
Topic: Wire V.1 is finished, V.2 is soon to be ready
Replies: 6
Views: 7445

Well, I'll need an e-mail address or something to send it by if you want it. I'm hoping to post V.2 once the download thing is fixed.
by Mentat
Fri Aug 17, 2007 6:53 am
Forum: News and Announcements
Topic: Wire V.1 is finished, V.2 is soon to be ready
Replies: 6
Views: 7445

Wire V.1 is finished, V.2 is soon to be ready

If any body wants Wire V.1 or V.2 (QB wireframe demo), just ask. I have to finish up on some of the Z coordinates for V.2, which fixed the controls (they were backwards), and set the vanishing point to the center of the screen. Since Pete's going to fix the loading thing next week, I decided to let ...
by Mentat
Fri Aug 17, 2007 6:11 am
Forum: News and Announcements
Topic: RPG Competition
Replies: 2
Views: 4600

Are you Ortise?
by Mentat
Thu Aug 16, 2007 6:41 am
Forum: General Discussion
Topic: 2nd Programming Competition Thread
Replies: 26
Views: 20635

I've never written a RPG before. :?
by Mentat
Thu Aug 16, 2007 6:38 am
Forum: News and Announcements
Topic: New tutorial
Replies: 11
Views: 11422

I think I'll try wireframe and physics engine, which both go hand in hand.
However, I'm still open to other ideas.
by Mentat
Thu Aug 16, 2007 6:22 am
Forum: General Discussion
Topic: 2nd Programming Competition Thread
Replies: 26
Views: 20635

It's fixed. :oops:
by Mentat
Thu Aug 16, 2007 6:20 am
Forum: General Discussion
Topic: 2nd Programming Competition Thread
Replies: 26
Views: 20635

I went to Ortise and it wouldn't let me do anything. I signed up but it kept on saying worng username/password.
by Mentat
Thu Aug 16, 2007 6:06 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Will somebody PLEASE tell me what's up the the uploader.
Replies: 7
Views: 5122

I see.
by Mentat
Wed Aug 15, 2007 6:00 pm
Forum: News and Announcements
Topic: New tutorial
Replies: 11
Views: 11422

Wireframe: 3d modeling physics engine: look up handler Derivative translations and rotations: Complex 2D/3D movements handler: look up physics engine AI part 2: more AI RTS : Real Time Strategy TBS: Turn Based Strategy Math programing: calculators and heavy math programs REALLY good TTT: Look up che...
by Mentat
Wed Aug 15, 2007 4:36 pm
Forum: News and Announcements
Topic: New tutorial
Replies: 11
Views: 11422

I can do both wireframe and physics engine.
note: My physics engine won't probably be what's in Splinter Cell or Halo.
by Mentat
Wed Aug 15, 2007 7:41 am
Forum: News and Announcements
Topic: New tutorial
Replies: 11
Views: 11422

I forgot to add:
Menu scrolling with arrows
by Mentat
Wed Aug 15, 2007 6:57 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Bigger window
Replies: 9
Views: 7373

You could just type in notepad and when you're finished, save to <insert>.bas
by Mentat
Wed Aug 15, 2007 6:40 am
Forum: News and Announcements
Topic: New tutorial
Replies: 11
Views: 11422

If i do a physics engine tutorial, then I might post an early and a better late one. I have math 272 and physics 251 this semester. A wireframe is the lines around a 3d object. Whatever manipulations are put on a wireframe has the same output as the primitive it resembles. Basically, a wireframe bas...
by Mentat
Wed Aug 15, 2007 6:37 am
Forum: General Discussion
Topic: 2nd Programming Competition Thread
Replies: 26
Views: 20635

Oh great. Another Jarasic Park. :D
by Mentat
Wed Aug 15, 2007 6:36 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Mouse scrolling in QB
Replies: 5
Views: 5005

Uhhh...You could write it in a running QB program with scrolling and save it to another file; this is the only loop hole I know.