Search found 119 matches

by Deleter
Mon Sep 12, 2005 5:20 pm
Forum: General Discussion
Topic: A 2d Game
Replies: 92
Views: 56164

FreeBASIC is evil and cheap cause' you have to work harder to use QB. This makes QB more of a joy to program instead of sleezing your way out and taking the easy road :P how is it easier, just because you can actually use all the system ram? or because you can bload bmps instead of copying that pro...
by Deleter
Mon Sep 12, 2005 5:19 pm
Forum: General Discussion
Topic: QB Express #14 Submissions
Replies: 29
Views: 19399

Ok, I wrote a small rant, if you want to publish it pete, its here

http://www.geocities.com/barbarian_role ... thyIII.htm

Thanks :)
by Deleter
Sat Sep 10, 2005 9:17 am
Forum: General Discussion
Topic: Year 11 maths survey
Replies: 5
Views: 4190

Me four! :D
by Deleter
Fri Sep 09, 2005 4:09 pm
Forum: General Discussion
Topic: QB Express #14 Submissions
Replies: 29
Views: 19399

I'll learned qbasic before we even had internet at home. It wasn't until we got internet at home, I found out about qbasic communities, www.qbasic.com was one of the first I had ever visited. The moral of this story: you must try yourselfs first, then do the search... grtz Seb yep, me too. I progra...
by Deleter
Tue Sep 06, 2005 5:59 pm
Forum: General Discussion
Topic: It's good to be back... logged in!!
Replies: 14
Views: 8929

SebMcClouth wrote:**looks at pill** What's this? The 2005 Christmas tree? Thx but no thx.
well, we have it in drip form as well.... :lol:
by Deleter
Tue Sep 06, 2005 5:26 pm
Forum: General Discussion
Topic: It's good to be back... logged in!!
Replies: 14
Views: 8929

How about you first consider the multi-color rainbow pill with custom-fitted neon lights? :lol:
by Deleter
Tue Sep 06, 2005 5:24 pm
Forum: General Discussion
Topic: Post your favorite SUBs here!
Replies: 15
Views: 9760

DrV wrote:6" ham on wheat with pickles and black pepper.

(Sorry, couldn't resist :) )
lol :)
by Deleter
Sun Sep 04, 2005 10:53 pm
Forum: General Discussion
Topic: Pixel Graphics
Replies: 15
Views: 10947

Yup! It involves 1 or 2 steps> 1>(Skip this if you are using FB) Port your program to FB, or use FB (or a hi-res library) 2> Use 1024*768 and use 64 by 64 sprites, it fits perfectly. If he wanted to use FB, why would he be at Petes' QBASIC site... As far as making a skeleton, I don't think I ever t...
by Deleter
Sun Sep 04, 2005 7:55 pm
Forum: General Discussion
Topic: Post your favorite SUBs here!
Replies: 15
Views: 9760

thats distance formula. :D
by Deleter
Sun Sep 04, 2005 2:19 pm
Forum: General Discussion
Topic: Post your favorite SUBs here!
Replies: 15
Views: 9760

I don't know why, but I really like this function...I know, its not a sub, but so what. 8)

Code: Select all

Function MathDistance (x1 as double, y1 as double, x2 as double, y2 as double) as double
    Return Sqr( ( x1 - x2 ) ^ 2 + ( y1 - y2 ) ^ 2 )
End function 
by Deleter
Sat Sep 03, 2005 2:02 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: formula for percent
Replies: 39
Views: 20596

I'm 16 (will be 17 in 24 days) and I learned how to code when I was 11 (almost 12) so I've been coding a little over 5 years.
by Deleter
Fri Aug 05, 2005 12:14 pm
Forum: General Discussion
Topic: flamebait? R.T.T.O.O.T.B.
Replies: 37
Views: 23566

Re: Help Has Arrived

depot1 wrote:and they engineer windows to support the economy
Not to save us money
thats the only thing I see that shows this is in the right thread....
by Deleter
Fri Aug 05, 2005 12:02 pm
Forum: General Discussion
Topic: 3D anaglyph Games in qbasic
Replies: 14
Views: 11871

That could be cool for making a space game where things come towards you. I'd find some glasses if someone actually attempted this. :D
by Deleter
Wed Aug 03, 2005 8:02 am
Forum: General Discussion
Topic: other basics
Replies: 10
Views: 7604

It would....except how many posts have you seen here regarding those language's? If people were asking those questions, then maybe it would make sense to make appropiate forums for them....but right now no one is, so why do it?
by Deleter
Fri Jul 29, 2005 8:05 pm
Forum: Pete's QB Site News
Topic: New rant at my site :)
Replies: 4
Views: 6618

ok cool, in that case you can just download it now...its simple enough and spell checked so that I don't have to worry about needing to change it.
by Deleter
Fri Jul 29, 2005 7:18 pm
Forum: Pete's QB Site News
Topic: QB Express Article Requests
Replies: 140
Views: 218959

true. this is the type of system we are using in our game (me and bluekeyboard) so I wounldn't mind if someone wrote an article on it, to make sure we didn't miss anything. The only thing ours doesn't do atm is make sure the new position can be reached by a straight line from the old position (impor...
by Deleter
Fri Jul 29, 2005 7:14 pm
Forum: Pete's QB Site News
Topic: QB Express Article Requests
Replies: 140
Views: 218959

by time based motion do you mean like this:

new x = (old x) + (units moved per second X time in seconds elapsed since last move)?
by Deleter
Fri Jul 29, 2005 7:11 pm
Forum: Pete's QB Site News
Topic: New rant at my site :)
Replies: 4
Views: 6618

I don't plan on changing it at all, but I was curious whether it's easier for you if i give you a doc instead of an html, or if it doesn't matter. I tried to contact you on aim, but you didn't reply.
by Deleter
Fri Jul 29, 2005 6:51 pm
Forum: Pete's QB Site News
Topic: New rant at my site :)
Replies: 4
Views: 6618

New rant at my site :)

You can go directly from this link to get to my new rant entitled simply "Reality in Games". In this rant, inspired by "The Hidden World of Game Development" by SJ Zero, I discuss the need for reality, and the limits of this need. As always the tone is light but still serious, the content is easy en...
by Deleter
Fri Jul 22, 2005 8:15 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: VESA screen modes
Replies: 11
Views: 6335

(freebasic)