Search found 18 matches

by Agent_Firestalker
Sun Jul 20, 2008 10:24 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: program help (if you have a free sec)
Replies: 8
Views: 16448

I thought i tried that, seb.. but I guess i've been working on XHTML too long lately.

Thanks all for your posts. It works now.
I just have to test it now by putting it in startup. (I could make it user specific, but since i'm the only user on my machine, startup works.)

Rock on...
Agent_Firestalker
by Agent_Firestalker
Thu Jul 17, 2008 5:27 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: program help (if you have a free sec)
Replies: 8
Views: 16448

Commands you never remember... SEEK.

Thanks, Dav
by Agent_Firestalker
Thu Jul 17, 2008 1:06 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: program help (if you have a free sec)
Replies: 8
Views: 16448

program help (if you have a free sec)

I'm trying to make a program that will help me memorize bible verses, but it's got a problem. (could be my lousdy programming. If anyone reading has a sec, read on... It randomly picks a verse from the file verses.txt (see bottom of post for txt sample) and then asks you for the reference. It lowerc...
by Agent_Firestalker
Fri Feb 01, 2008 1:11 pm
Forum: General Discussion
Topic: "how to" graphics book
Replies: 2
Views: 8176

"how to" graphics book

Does anyone know if any books were published in the late 80's/early 90's that describe "sprite" drawing. I'm using PixelPerfect256 and Paint, but I'm not an artist. Were there are books made on the subject of drawing 8/16 bit graphics.

Thanks,
Agent_Firestalker
by Agent_Firestalker
Wed Feb 01, 2006 1:45 pm
Forum: General Discussion
Topic: 4D
Replies: 23
Views: 56926

The movie Cube 2: Hypercube tries to explain what a hypercube would be like. It would be a cube made up of thousands of rooms, with rooms folding in on each other, and rooms repeating. Not sure about the reverse gravity or variable time speed rooms, though. Oh, and parallel universes, maybe? Quantum...
by Agent_Firestalker
Sun Dec 11, 2005 3:17 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Secure Logon prog.(w/ encryption)
Replies: 19
Views: 33818

Secure Logon prog.(w/ encryption)

Okay. I've come up with an idea for a computer security thing. My beta will be in QB, who knows if i'll go to VB or better. Anyway, the program chooses 3 different questions from a text file, along with their answers. After you logon to Windows, the screen changes to a full background and a window p...
by Agent_Firestalker
Wed Oct 05, 2005 11:19 am
Forum: General Discussion
Topic: What kind of music do we all listen to?
Replies: 26
Views: 38121

It depends on your mood, i guess. If i'm in a serious thinking mood (programming, anyone?) i listen to apocalyptica (A 4 man cello band famous for it's metallica covers). On any normal day I listen to most alternative and modern rock, with some metal. Long live Nine Inch Nails.... and System of a Do...
by Agent_Firestalker
Mon Oct 03, 2005 3:56 pm
Forum: General Discussion
Topic: Join the Linux Revolution!
Replies: 217
Views: 2129671

Commenting on Xp's horrible DOS emulation... just said it all. Try running any old game, like an old apogee game.... (shudders) As a computer technician I fix windows computers on a daily basis. Do I like it? No. When I open up my own repair business I may recommend fedora instead of windows. Window...
by Agent_Firestalker
Mon Jul 18, 2005 12:47 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: ascii character code reference?
Replies: 4
Views: 9402

ascii character code reference?

I've studied other's programs to get the codes for left, right, up and down, but how do you find out the code for keys like F1-12, shift, alt, etc?0
Is there a good site online to find a chart?

thanx
Agent_Firestalker
by Agent_Firestalker
Fri Jul 15, 2005 8:07 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: searching a file for specific data
Replies: 10
Views: 14838

Basically, if the first entry in the file is the desired weapon, in my example it's the rhomphaia (from Vagrant Story, PS1), then the program reads the next entries on that line and stores them in the appropriate variable. the loop that does all this exits when more than the first entry in a line is...
by Agent_Firestalker
Fri Jul 15, 2005 3:34 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: searching a file for specific data
Replies: 10
Views: 14838

searching a file for specific data

I read this on a web site, seemed feasable... you type up a text file of say, items, for an RPG. the format of each line in file is... Weaponname$, weapdam,weapclass,etc i have a loop like this (i'm writing psuedocode, so don't take literally) do read weaponname$ if weaponname$ = "Rhomphaia&quo...
by Agent_Firestalker
Mon Jul 11, 2005 3:09 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Masks (please explain the methodology)
Replies: 4
Views: 6108

Masks (please explain the methodology)

I've read more tutorials on masking than..... (shouts at wall) Anyway, lets say I want to draw, um, a simple 10x10 sprite. And the sprite is composed of a perfectly center 5x5 square, in red. Now the mask would have the area around the 5x5 sq. black, with the 5 x5 sq. in white, right. I'm trying to ...
by Agent_Firestalker
Fri Apr 29, 2005 11:40 am
Forum: General Discussion
Topic: The limits of QB (and FB?)
Replies: 9
Views: 15004

The limits of QB (and FB?)

During my programming of The Asylum, a resident-evil esque game in QB, I started to wonder what kinds of things people have made in these languages. Could an internet browser be made? How about a fast FPS with multiple weapons, enemies and variable levels. My question is, how far can these Q-F(B) la...
by Agent_Firestalker
Fri Apr 29, 2005 11:19 am
Forum: General Discussion
Topic: What is everyone's favorite book?
Replies: 25
Views: 37432

The dark tower saga, Stephen King
Seize the night and Fear nothing, Dean Koontz
The covert one series, Robert Ludlum
From a buick 8, Stephen King
Frankenstein, Dean Koontz
by Agent_Firestalker
Tue Mar 22, 2005 10:33 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: 3 dimensional arrays, i think?
Replies: 5
Views: 9255

I think the talks about strings and double precision are fine, just save them for real noobs. I was actually trying to get an array where each part connects to the beginning. (i.e.... Troop.group, str, agi, hp for each troop member (troop.group = 1 to 25, 25 different guys) if troop.group = 1 then s...
by Agent_Firestalker
Tue Mar 22, 2005 10:30 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: screens and screens and switching, oh no!
Replies: 12
Views: 16457

(slaps head)

I knew about the width statement, i guess it just never came to me. I'll probably spend the rest of the night reading the index of commands to refresh myself.

Agent_Firestalker
by Agent_Firestalker
Fri Mar 18, 2005 2:56 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: 3 dimensional arrays, i think?
Replies: 5
Views: 9255

3 dimensional arrays, i think?

I believe that what they're called. follow me with this angle... Troop.group,str,agi,hp(1) that defines a soldier in a group and gives his strength, agility, and life. i hope. but how do I read the str, agi, hp, etc.. from this array. Will each array have to have different names (str1, agi2, agi5, h...
by Agent_Firestalker
Fri Mar 18, 2005 2:47 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: screens and screens and switching, oh no!
Replies: 12
Views: 16457

screens and screens and switching, oh no!

I started a text-based game in screen 13. After the main menu, character creation and mission selection, i use screen 0 (text) for the game report screen. But when the game tries to switch from 13 to 0 it doesn't display right and it won't find column 64. If i run my program to test the display of m...