Search found 4 matches
- Mon Dec 11, 2006 7:04 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: scripting engine
- Replies: 6
- Views: 11980
okay. I'm opening the file at the beginning of the application. I'm closing it when you close the application. I access data from the file by means of the SEEK command to address any byte in the file. The program doesn't crash so far, it's relatively easy to use, and it's running wicked fast. :D my ...
- Sat Dec 02, 2006 8:25 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: scripting engine
- Replies: 6
- Views: 11980
- Sat Dec 02, 2006 3:48 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: scripting engine
- Replies: 6
- Views: 11980
scripting engine
I have implimented a scripting engine that works as follows, and I need some advice as to how to call up the script. script file: <h> 'header 30,30,s1 'coordinates of script #1 on the map </h> 'end of header <s1> 'beginning of script #1 some commands 'self explanitory </s> 'end of script #1 </> 'end...
- Tue Jun 27, 2006 4:01 am
- Forum: General Discussion
- Topic: Allow me to intruduce myself.
- Replies: 2
- Views: 7718
Allow me to intruduce myself.
Greetings to everyone at Pete's QBASIC Site Forum. I'm new to the forum (didn't know it even existed), but I have read basicaly every tutorial on the site. I notice some of my friends from another forum that may recognise me though. I'm a Qbasic game programmer, and I've been learning QB for about 4...