Search found 6 matches

by Anfieldorange
Mon Aug 24, 2009 1:17 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Text Adventures
Replies: 15
Views: 25167

thanks^

I've been thinking of making a 3D Logo, can QBASIC Run Video Files?

thanks for the code i'll try it later
by Anfieldorange
Mon Aug 24, 2009 7:21 am
Forum: QBASIC and QB64 Questions & Answers
Topic: Text Adventures
Replies: 15
Views: 25167

Hi all, thanks for the help, I'm going to do the title animation first as that will be the easiest, I need some help, how to I make a CircleAnimation that does not take up lots of CIRCLE Routines... i am starting the Program in screen 13... ...and I need to put Different Coloured circles to make a B...
by Anfieldorange
Sun Aug 23, 2009 7:22 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Text Adventures
Replies: 15
Views: 25167

You must of misunderstood me...

I need help making a banner...
by Anfieldorange
Sun Aug 23, 2009 6:10 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Text Adventures
Replies: 15
Views: 25167

burger2227 wrote:What banner?

Use Locate to position text or score numbers. What's the fuss about?

Look up POS and CSRLIN to read the current column and row positions of the Print cursor if you need to.
like the Banner in Zork
by Anfieldorange
Sun Aug 23, 2009 4:56 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Text Adventures
Replies: 15
Views: 25167

i started making one ages ago, but it was crap. I could do much better now. if i can dig it up i'll post the code. i know it's around here because i just saw it recently. as long as you don't make fun of my code from like 15 years ago lol! go ahead and explain more of what you want the end result t...
by Anfieldorange
Sat Aug 22, 2009 7:50 pm
Forum: QBASIC and QB64 Questions & Answers
Topic: Text Adventures
Replies: 15
Views: 25167

Text Adventures

Hi all, I'm Kind of Stuck at the mo...

I really Want to make my own text adventure and i'd like it to be small and i written some Code but i Need some help on doing a Text Parser and How to program Room Definitions, Player Movement (E.g: N, W, S, E) and Inventory

Thanks,
AnfieldOrange