Search found 21 matches
- Sat Jul 26, 2008 5:22 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
- Sat Jul 26, 2008 4:00 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
Here's what I have in the program loop. DO p$ = INKEY$ oldscoutx = scoutx oldscouty = scouty tilenumber = 1 IF p$ = CHR$(0) + CHR$(75) AND tilenumber(scoutx - 1, scouty) <> 3 THEN IF scoutx > 1 THEN scoutx = scoutx - 1 END IF IF p$ = CHR$(0) + CHR$(77) AND tilenumber(scoutx + 1, scouty) <> 3 THEN IF...
- Sat Jul 26, 2008 1:59 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
- Sat Jul 26, 2008 12:49 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
- Fri Jul 25, 2008 9:30 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
Okay! After messing around with the RESTORE command, I've finally gotten things to work! Now, when you move, you don't drown! DIM grass(10, 10), path(10, 10), water(10, 10), tent(10, 10), scout(10, 10), scoutmask(10, 10) SCREEN 13 scoutx = 5 scouty = 1 FOR y = 1 TO 10 FOR x = 1 TO 10 READ clr IF clr...
- Fri Jul 25, 2008 9:04 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
- Fri Jul 25, 2008 4:59 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
- Fri Jul 25, 2008 9:49 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Need help - Strange tile problem
- Replies: 36
- Views: 44675
Need help - Strange tile problem
Hey guys. I can't seem to find the problem with this code. When I run the program, the map is fine. However, when I move, every tile becomes water. Through my own troubleshooting, I suspect it is reading the last piece of data in the map, which is water. Any tips or solutions? DIM grass(10, 10), pat...
- Wed Jul 23, 2008 8:51 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 6:30 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 4:44 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
Okay. Here is the program in its entirety. Two problems I have. 1. Why does all of the land change to water when I go to move. I can't seem to find the problem. 2. Is there a way to eliminate the flicker when I move? DIM grass(10, 10), path(10, 10), water(10, 10), tent(10, 10), scout(10, 10), scoutm...
- Tue Jul 22, 2008 11:42 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 11:36 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 11:33 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 10:59 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 10:55 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 10:45 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 10:15 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Tue Jul 22, 2008 9:29 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660
- Mon Jul 21, 2008 5:24 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Help with masking and code layout. Please and thanks.
- Replies: 28
- Views: 34660