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- Fri Jun 15, 2007 3:06 am
- Forum: General Discussion
- Topic: [Raycasting] Draw texturer floor WITHOUT walls?
- Replies: 7
- Views: 12424
Raycasting
New to the forum. Heard about your ray casting issue. Rendering wall and flood textures can be a pain. I found a way to do it but it is slow as hell. Mabe with assembler, you could speed up the code I made. I've tried 3D raycasting; its easy to implement, but very slow. Anyway the 3d raycaster I mad...