Search found 11 matches
- Mon Dec 19, 2005 8:29 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Totlas and Counters help
- Replies: 13
- Views: 13044
This still looks guest wants us to do his homework... Some hints:- -1 < ? < 1 Figure out what the question mark is and you have the conditional for testing positive or negative... How do you count? You add a number to the number you already have... 1+1=2 ?+1=3 ?+1=4 change the ? to a letter and you ...
- Mon Dec 19, 2005 8:07 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: QB 4.5 to QBX 7.1 and external libraries
- Replies: 6
- Views: 10454
- Mon Dec 19, 2005 8:03 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Reading DOS Help files
- Replies: 17
- Views: 31792
Thanks all. I have tried all the advice given, have got a new copy of the PDS, have set up a help directory with QH.exe in it and the help files. :D All to no avail. :x The PDS setup fails under Win2000 when it tries to create the link libraries. As per the other correspondent, QH generates an 'inva...
- Sat Dec 17, 2005 10:22 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Reading DOS Help files
- Replies: 17
- Views: 31792
Reading DOS Help files
Folks, I'm trying to read the various help files that come with QB 7.1. I've tried under Win2000 pro and get told they are DOS help files. I've trie it under cmd in Win2000 and get the same result :x . I've trie it under Win 3.11 and get told they're DOS help files :evil: and I've tried it under DOS...
- Sat Dec 17, 2005 10:06 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: QB 4.5 to QBX 7.1 and external libraries
- Replies: 6
- Views: 10454
QB 4.5 to QBX 7.1 and external libraries
All,
I have a QB4.54 version of the Nexus_13 external library. If I try to use it in QBX 7.1 it returns a format error. Is there anyway I can convert the library
I have a QB4.54 version of the Nexus_13 external library. If I try to use it in QBX 7.1 it returns a format error. Is there anyway I can convert the library
- Thu Dec 15, 2005 6:21 pm
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Searching for Eclipzer, searching for NEXUS_13
- Replies: 3
- Views: 6311
- Thu Dec 15, 2005 8:49 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Hex based map movement
- Replies: 7
- Views: 8581
Thanks again Nekrophidius - I should have thought to look myself. I have now, and sadly the links to the old eclipzer site have disappeared into the aether. Googling for other references reveals that elcipzer has faded from the scene. I've not been able to find the library in any of the QB sites I'v...
- Thu Dec 15, 2005 8:35 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Searching for Eclipzer, searching for NEXUS_13
- Replies: 3
- Views: 6311
Searching for Eclipzer, searching for NEXUS_13
see my post on hex mapping for the history of this...
Can anyone tell me where to find eclipzer(as was) or his QB library NEXUS_13?
So near yet so far....
Can anyone tell me where to find eclipzer(as was) or his QB library NEXUS_13?
So near yet so far....
- Thu Dec 15, 2005 8:32 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: battle engine
- Replies: 26
- Views: 42931
Looking for Eclipzer, looking for NEXUS 13. Help!
I want to do a hex map game like JawsV's RPG1. He used NEXUS 13, but as per this thread it and he seem to have disappeared! Pete, regarding that floor-mapping tutorial DarkDread mentioned, that Eclipzer wrote. I beleive I have it somwhere on an old HD. I'd have to reconnect it, and browse thorough i...
- Thu Dec 15, 2005 2:37 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Hex based map movement
- Replies: 7
- Views: 8581
Challenge is right Nathan1993! We'll see how far I get... Thanks for the pointer Nekrophidius - I'll check it out. ------edit---------------- Went there, downloaded it. It needs an include file NEXUS_13.BI. Is that one of JawsV's own, or is it something that other people recognise as part of an exte...
- Wed Dec 14, 2005 3:05 am
- Forum: QBASIC and QB64 Questions & Answers
- Topic: Hex based map movement
- Replies: 7
- Views: 8581
Hex based map movement
Hi all :) from an old coder who is new to the forum. I am working on a conversion of a 1980's solo board game - 'Barbarian Prince' from Metagaming Corp. This is a prime candidate for a mixed graphic/text adventure being the exploits of a young prince whose parents have been killed and whose throne ...